| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , DecalCulledChunk ) | Public | — | 0x08 |
| ref DecalCulledChunk Address(int ) | Public | — | 0x08 |
| DecalCulledChunk Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, DecalCulledChunk item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(DecalCulledChunk item) | 1 flags | | 0x08 |
| DecalCulledChunk System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, DecalCulledChunk item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(DecalCulledChunk item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(DecalCulledChunk item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(DecalCulledChunk item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const DecalCulledChunk[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Rendering.Universal.DecalCulledChunk> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| DecalCulledChunk System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, DecalChunk item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(DecalChunk item) | 1 flags | | 0x08 |
| DecalChunk System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, DecalChunk item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(DecalChunk item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(DecalChunk item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(DecalChunk item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const DecalChunk[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Rendering.Universal.DecalChunk> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| DecalChunk System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IDisposable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IDisposable item) | 1 flags | | 0x08 |
| IDisposable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IDisposable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IDisposable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IDisposable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IDisposable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IDisposable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.IDisposable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IDisposable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |