Zdexby TheHolyOneZ
9,523 structs
Struct

SilhouettePlaneCache

: ValueType : Object
UnityEngine.Rendering.SilhouettePlaneCache, Unity.RenderPipelines.GPUDriven.Runtime 0x0028 (40 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
implements IDisposable
0x00x0028

Members 5

OffsetSizeNameTypeFlags
—0x04kMaxSilhouettePlanesintPrivateStatic+1 flags
0x10m_SubviewIDToIndexMapNativeParallelHashMap<System.Int32Private
0x08m_SlotFreeListNativeList<System.Int32>Private
0x08m_SlotsNativeList<UnityEngine.Rendering.SilhouettePlaneCache.Slot>Private
0x08m_PlaneStorageNativeList<UnityEngine.Plane>Private

Functions 5

SignatureFlagsNativeParams
void Init()Public0x00
void Dispose()PublicFinal+2 flags0x00
void Update(int viewInstanceID, const NativeArray<UnityEngine.Plane>& planes, int frameIndex)Public0x10
void FreeUnusedSlots(int frameIndex, int maximumAge)Public0x04
NativeArray<UnityEngine.Plane> GetSubArray(int viewInstanceID)Public0x10

Used by 1

types with a member, parameter or interface of this type