Zdexby TheHolyOneZ
9,523 structs
Struct

OcclusionCullingCommonShaderVariables

: ValueType : Object
UnityEngine.Rendering.OcclusionCullingCommonShaderVariables, Unity.RenderPipelines.GPUDriven.Runtime 0x0360 (864 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0360

Members 15

OffsetSizeNameTypeFlags
0x80_OccluderMipBounds<_OccluderMipBounds>e__FixedBufferPublic
0x180_ViewProjMatrix<_ViewProjMatrix>e__FixedBufferPublic
0x60_ViewOriginWorldSpace<_ViewOriginWorldSpace>e__FixedBufferPublic
0x60_FacingDirWorldSpace<_FacingDirWorldSpace>e__FixedBufferPublic
0x60_RadialDirWorldSpace<_RadialDirWorldSpace>e__FixedBufferPublic
0x10_DepthSizeInOccluderPixelsVector4Public
0x10_OccluderDepthPyramidSizeVector4Public
0x04_OccluderMipLayoutSizeXuintPublic
0x04_OccluderMipLayoutSizeYuintPublic
0x04_OcclusionTestDebugFlagsuintPublic
0x04_OcclusionCullingCommonPad0uintPublic
0x04_OcclusionTestCountintPublic
0x04_OccluderSubviewIndicesintPublic
0x04_CullingSplitIndicesintPublic
0x04_CullingSplitMaskintPublic

Functions 1

SignatureFlagsNativeParams
void .ctor(ref OccluderContext& occluderCtx, ref InstanceOcclusionTestSubviewSettings& subviewSettings, bool occlusionOverlayCountVisible, bool overrideOcclusionTestToAlwaysPass)2 flags0x80

Used by 8

types with a member, parameter or interface of this type