Class MemoryUtilities : Object Path C++ Link UnityEngine.Rendering.MemoryUtilities, Unity.RenderPipelines.GPUDriven.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.GPUDriven.Runtime.dll 0x00x0010 Members 0 Show inherited members OffsetSizeNameTypeFlagsDefaultNo reflected members. Functions 2 SignatureFlagsNativeParamsT* Malloc(int count, const Allocator& allocator)PublicStatic0x5042a00x04void Free(const T*& p, const Allocator& allocator)PublicStatic0x5042a00x04 // UnityEngine.Rendering.MemoryUtilities, Unity.RenderPipelines.GPUDriven.Runtime // size 0x0010 (16), inherited 0x0010 class MemoryUtilities : public Object { public: T* Malloc(int count, Allocator allocator); // 0x5042a0 [Public Static] void Free(T* p, Allocator allocator); // 0x5042a0 [Public Static] };