implements IJobParallelForBatch
0x00x01F8
Members 12
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | k_BatchSize | int | PublicStatic+1 flags |
| 0x01 | initialize | bool | Public | |
| 0x01 | enableBoundingSpheres | bool | Public | |
| 0x0002 | 0x06 | padding / unreflected | ||
| 0x10 | instances | NativeArray<UnityEngine.Rendering.InstanceHandle> | Public | |
| 0x10 | localToWorldMatrices | NativeArray<UnityEngine.Matrix4x4> | Public | |
| 0x10 | prevLocalToWorldMatrices | NativeArray<UnityEngine.Matrix4x4> | Public | |
| 0x08 | atomicTransformQueueCount | UnsafeAtomicCounter32 | Public | |
| 0xA8 | sharedInstanceData | CPUSharedInstanceData | Public | |
| 0xE0 | instanceData | CPUInstanceData | Public | |
| 0x10 | transformUpdateInstanceQueue | NativeArray<UnityEngine.Rendering.InstanceHandle> | Public | |
| 0x10 | transformUpdateDataQueue | NativeArray<UnityEngine.Rendering.TransformUpdatePacket> | Public | |
| 0x10 | boundingSpheresDataQueue | NativeArray<Unity.Mathematics.float4> | Public | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Execute(int startIndex, int count) | PublicFinal+2 flags | 0x04 |