Zdexby TheHolyOneZ
9,523 structs
Struct

InstanceAllocator

: ValueType : Object
UnityEngine.Rendering.InstanceAllocator, Unity.RenderPipelines.GPUDriven.Runtime 0x0020 (32 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0020

Members 4

OffsetSizeNameTypeFlags
0x10m_StructDataNativeArray<System.Int32>Private
0x08m_FreeInstancesNativeList<System.Int32>Private
0x04m_BaseInstanceOffsetintPrivate
0x04m_InstanceStrideintPrivate

Functions 8

SignatureFlagsNativeParams
int get_length()Public+1 flags—0x04
void set_length(int value)Public+1 flags—0x04
bool get_valid()Public+1 flags—0x01
void Initialize(int baseInstanceOffset, int instanceStride)Public—0x04
void Dispose()Public—0x00
int AllocateInstance()Public—0x04
void FreeInstance(int instance)Public—0x04
int GetNumAllocated()Public—0x04

Used by 1

types with a member, parameter or interface of this type