Struct GetMaterialsWithChangedPackedMaterialJob : ValueType : Object Path C++ Link UnityEngine.Rendering.GPUResidentDrawer.GetMaterialsWithChangedPackedMaterialJob, Unity.RenderPipelines.GPUDriven.Runtime 0x0038 (56 B) Unity.RenderPipelines.GPUDriven.Runtime.dll implements IJob 0x00x0038 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x10materialIDsReadOnly<System.Int32>Public0x00100x10packedMaterialDatasReadOnly<UnityEngine.Rendering.GPUDrivenPackedMaterialData>Public0x00200x10packedMaterialHashReadOnly<System.Int32Public0x00300x08filteredMaterialsNativeHashSet<System.Int32>Public Functions 1 SignatureFlagsNativeParamsvoid Execute()PublicFinal+2 flags0x35512f00x00 Used by 2types with a member, parameter or interface of this type ExecuteJobFunctionJobStruct`1 // UnityEngine.Rendering.GPUResidentDrawer.GetMaterialsWithChangedPackedMaterialJob, Unity.RenderPipelines.GPUDriven.Runtime // size 0x0038 (56) struct GetMaterialsWithChangedPackedMaterialJob : public ValueType { public: ReadOnly<System.Int32> materialIDs; // 0x0000(0x10) Public ReadOnly<UnityEngine.Rendering.GPUDrivenPackedMaterialData> packedMaterialDatas; // 0x0010(0x10) Public ReadOnly<System.Int32 packedMaterialHash; // 0x0020(0x10) Public NativeHashSet<System.Int32> filteredMaterials; // 0x0030(0x08) Public void Execute(); // 0x35512f0 [Public Final Virtual NewSlot] };