Zdexby TheHolyOneZ
9,523 structs
Struct

FindRenderersFromMaterialOrMeshJob

: ValueType : Object
UnityEngine.Rendering.GPUResidentDrawer.FindRenderersFromMaterialOrMeshJob, Unity.RenderPipelines.GPUDriven.Runtime 0x0068 (104 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0068

Members 9

OffsetSizeNameTypeFlags
—0x04k_BatchSizeintPublicStatic+1 flags
0x08materialIDsReadOnly<System.Int32>Public
0x10materialIDArraysReadOnly<UnityEngine.Rendering.SmallIntegerArray>Public
0x10meshIDsReadOnly<System.Int32>Public
0x10meshIDArrayReadOnly<System.Int32>Public
0x10rendererGroupIDsReadOnly<System.Int32>Public
0x10sortedExcludeRendererIDsReadOnly<System.Int32>Public
0x08selectedRenderGroupsForMaterialsParallelWriter<System.Int32>Public
0x08selectedRenderGroupsForMeshesParallelWriter<System.Int32>Public

Functions 1

SignatureFlagsNativeParams
void Execute(int startIndex, int count)PublicFinal+2 flags0x04

Used by 2

types with a member, parameter or interface of this type