0x00x0118
Members 35
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | rendererGroupID | Int32* | Public | |
| 0x0000 | 0x08 | padding / unreflected | ||
| — | localBounds | Bounds* | Public | |
| 0x0008 | 0x08 | padding / unreflected | ||
| — | lightmapScaleOffset | Vector4* | Public | |
| 0x0010 | 0x08 | padding / unreflected | ||
| — | gameObjectLayer | Int32* | Public | |
| 0x0018 | 0x08 | padding / unreflected | ||
| — | renderingLayerMask | UInt32* | Public | |
| 0x0020 | 0x08 | padding / unreflected | ||
| — | lodGroupID | Int32* | Public | |
| 0x0028 | 0x08 | padding / unreflected | ||
| — | motionVecGenMode | MotionVectorGenerationMode* | Public | |
| 0x0030 | 0x08 | padding / unreflected | ||
| — | packedRendererData | GPUDrivenPackedRendererData* | Public | |
| 0x0038 | 0x08 | padding / unreflected | ||
| — | rendererPriority | Int32* | Public | |
| 0x0040 | 0x08 | padding / unreflected | ||
| — | meshIndex | Int32* | Public | |
| 0x0048 | 0x08 | padding / unreflected | ||
| — | subMeshStartIndex | Int16* | Public | |
| 0x0050 | 0x08 | padding / unreflected | ||
| — | materialsOffset | Int32* | Public | |
| 0x0058 | 0x08 | padding / unreflected | ||
| — | materialsCount | Int16* | Public | |
| 0x0060 | 0x08 | padding / unreflected | ||
| — | instancesOffset | Int32* | Public | |
| 0x0068 | 0x08 | padding / unreflected | ||
| — | instancesCount | Int32* | Public | |
| 0x0070 | 0x08 | padding / unreflected | ||
| — | editorData | GPUDrivenRendererEditorData* | Public | |
| 0x0078 | 0x08 | padding / unreflected | ||
| 0x04 | rendererGroupCount | int | Public | |
| 0x0084 | 0x04 | padding / unreflected | ||
| — | invalidRendererGroupID | Int32* | Public | |
| 0x0088 | 0x08 | padding / unreflected | ||
| 0x04 | invalidRendererGroupIDCount | int | Public | |
| 0x0094 | 0x04 | padding / unreflected | ||
| — | localToWorldMatrix | Matrix4x4* | Public | |
| 0x0098 | 0x08 | padding / unreflected | ||
| — | prevLocalToWorldMatrix | Matrix4x4* | Public | |
| 0x00A0 | 0x08 | padding / unreflected | ||
| — | rendererGroupIndex | Int32* | Public | |
| 0x00A8 | 0x08 | padding / unreflected | ||
| 0x04 | instanceCount | int | Public | |
| 0x00B4 | 0x04 | padding / unreflected | ||
| — | meshID | Int32* | Public | |
| 0x00B8 | 0x08 | padding / unreflected | ||
| — | subMeshCount | Int16* | Public | |
| 0x00C0 | 0x08 | padding / unreflected | ||
| — | subMeshDescOffset | Int32* | Public | |
| 0x00C8 | 0x08 | padding / unreflected | ||
| 0x04 | meshCount | int | Public | |
| 0x00D4 | 0x04 | padding / unreflected | ||
| — | subMeshDesc | SubMeshDescriptor* | Public | |
| 0x00D8 | 0x08 | padding / unreflected | ||
| 0x04 | subMeshDescCount | int | Public | |
| 0x00E4 | 0x04 | padding / unreflected | ||
| — | materialIndex | Int32* | Public | |
| 0x00E8 | 0x08 | padding / unreflected | ||
| 0x04 | materialIndexCount | int | Public | |
| 0x00F4 | 0x04 | padding / unreflected | ||
| — | materialID | Int32* | Public | |
| 0x00F8 | 0x08 | padding / unreflected | ||
| — | packedMaterialData | GPUDrivenPackedMaterialData* | Public | |
| 0x0100 | 0x08 | padding / unreflected | ||
| — | materialFilterFlags | Int32* | Public | |
| 0x0108 | 0x08 | padding / unreflected | ||
| 0x04 | materialCount | int | Public | |
| 0x0114 | 0x04 | unreflected bytes to end of GPUDrivenRendererGroupDataNative | ||