| bool get_displayBatcherStats() | Private+1 flags | | 0x01 |
| void set_displayBatcherStats(bool value) | Private+1 flags | | 0x01 |
| bool GetOccluderViewInstanceID(ref int& viewInstanceID) | 1 flags | | 0x04 |
| bool get_occlusionTestOverlayEnable() | 2 flags | | 0x01 |
| void set_occlusionTestOverlayEnable(bool value) | 2 flags | | 0x01 |
| bool get_occlusionTestOverlayCountVisible() | Private+1 flags | | 0x01 |
| void set_occlusionTestOverlayCountVisible(bool value) | Private+1 flags | | 0x01 |
| bool get_overrideOcclusionTestToAlwaysPass() | Private+1 flags | | 0x01 |
| void set_overrideOcclusionTestToAlwaysPass(bool value) | Private+1 flags | | 0x01 |
| InstanceCullerViewStats GetInstanceCullerViewStats(int viewIndex) | PrivateStatic | | 0x14 |
| InstanceOcclusionEventStats GetInstanceOcclusionEventStats(int passIndex) | PrivateStatic | | 0x1C |
| DebugOccluderStats GetOccluderStats(int occluderIndex) | PrivateStatic | | 0x10 |
| int GetOcclusionContextsCounts() | PrivateStatic | | 0x04 |
| int GetInstanceCullerViewCount() | PrivateStatic | | 0x04 |
| int GetInstanceOcclusionEventCount() | PrivateStatic | | 0x04 |
| Row AddInstanceCullerViewDataRow(int viewIndex) | PrivateStatic | | 0x08 |
| object OccluderVersionString(ref InstanceOcclusionEventStats& stats) | PrivateStatic | | 0x1C |
| object OcclusionTestString(ref InstanceOcclusionEventStats& stats) | PrivateStatic | | 0x1C |
| object VisibleInstancesString(ref InstanceOcclusionEventStats& stats) | PrivateStatic | | 0x1C |
| object CulledInstancesString(ref InstanceOcclusionEventStats& stats) | PrivateStatic | | 0x1C |
| Row AddInstanceOcclusionPassDataRow(int eventIndex) | PrivateStatic | | 0x08 |
| Row AddOcclusionContextDataRow(int index) | PrivateStatic | | 0x08 |
| bool get_AreAnySettingsActive() | PublicFinal+3 flags | | 0x01 |
| bool get_IsPostProcessingAllowed() | PublicFinal+3 flags | | 0x01 |
| bool get_IsLightingActive() | PublicFinal+3 flags | | 0x01 |
| bool TryGetScreenClearColor(ref Color& color) | PublicFinal+2 flags | | 0x10 |
| IDebugDisplaySettingsPanelDisposable UnityEngine.Rendering.IDebugDisplaySettingsData.CreatePanel() | PrivateFinal+2 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |