Zdexby TheHolyOneZ
49,743 classes
Class

DebugActionState

: Object
UnityEngine.Rendering.DebugActionState, Unity.RenderPipelines.Core.Runtime 0x0038 (56 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0038

Members 6

OffsetSizeNameTypeFlagsDefault
0x04m_TypeDebugActionKeyTypePrivate—
0x00140x04padding / unreflected
0x08inputActionInputActionPrivate—
0x08m_TriggerPressedUpbool[]Private—
0x04m_TimerfloatPrivate—
0x01<runningAction>k__BackingFieldboolPrivate—
0x002D0x03padding / unreflected
0x04<actionState>k__BackingFieldfloatPrivate—
0x00340x04unreflected bytes to end of DebugActionState

Functions 9

SignatureFlagsNativeParams
bool get_runningAction()2 flags0x01
void set_runningAction(bool value)Private+1 flags0x01
float get_actionState()2 flags0x04
void set_actionState(float value)Private+1 flags0x04
void Trigger(int triggerCount, float state)Private0x04
void TriggerWithButton(InputAction action, float state)Public0x08
void Reset()Private0x00
void Update(DebugActionDesc desc)Public0x08
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type