implements IJob
0x00x0240
Members 11
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x01 | implicitInstanceIndices | bool | Public | |
| 0x0001 | 0x07 | padding / unreflected | ||
| 0x10 | instances | NativeArray<UnityEngine.Rendering.InstanceHandle> | Public | |
| 0x1C0 | rendererData | GPUDrivenRendererGroupData | Public | |
| 0x10 | batchMeshHash | ReadOnly<System.Int32 | Public | |
| 0x10 | batchMaterialHash | ReadOnly<System.Int32 | Public | |
| 0x10 | packedMaterialDataHash | ReadOnly<System.Int32 | Public | |
| 0x10 | rangeHash | NativeParallelHashMap<UnityEngine.Rendering.RangeKey | Public | |
| 0x08 | drawRanges | NativeList<UnityEngine.Rendering.DrawRange> | Public | |
| 0x10 | batchHash | NativeParallelHashMap<UnityEngine.Rendering.DrawKey | Public | |
| 0x08 | drawBatches | NativeList<UnityEngine.Rendering.DrawBatch> | Public | |
| 0x08 | drawInstances | NativeList<UnityEngine.Rendering.DrawInstance> | Public | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| ref DrawRange EditDrawRange(ref RangeKey& key) | Private | 0x24 | |
| ref DrawBatch EditDrawBatch(ref DrawKey& key, ref SubMeshDescriptor& subMeshDescriptor) | Private | 0x50 | |
| void ProcessRenderer(int i) | Public | 0x04 | |
| void Execute() | PublicFinal+2 flags | 0x00 |