Zdexby TheHolyOneZ
9,523 structs
Struct

BatchFilterSettings

: ValueType : Object
UnityEngine.Rendering.BatchFilterSettings, UnityEngine.CoreModule 0x0018 (24 B) UnityEngine.CoreModule.dll
0x00x0018

Members 11

OffsetSizeNameTypeFlags
0x04renderingLayerMaskuintPublic
0x04rendererPriorityintPublic
0x08m_sceneCullingMaskulongPrivate
0x01layerbytePublic
0x01m_batchLayerbytePrivate
0x01m_motionModebytePrivate
0x01m_shadowModebytePrivate
0x01m_receiveShadowsbytePrivate
0x01m_staticShadowCasterbytePrivate
0x01m_allDepthSortedbytePrivate
0x01m_isSceneCullingMaskSetbytePrivate

Functions 6

SignatureFlagsNativeParams
void set_batchLayer(byte value)Public+1 flags0x01
void set_motionMode(const MotionVectorGenerationMode& value)Public+1 flags0x04
void set_shadowCastingMode(const ShadowCastingMode& value)Public+1 flags0x04
void set_receiveShadows(bool value)Public+1 flags0x01
void set_staticShadowCaster(bool value)Public+1 flags0x01
void set_allDepthSorted(bool value)Public+1 flags0x01

Used by 1

types with a member, parameter or interface of this type