Zdexby TheHolyOneZ
49,743 classes
Class

BaseCommandBuffer

: Object
UnityEngine.Rendering.BaseCommandBuffer, Unity.RenderPipelines.Core.Runtime 0x0020 (32 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0020

Members 2

OffsetSizeNameTypeFlagsDefault
0x08m_WrappedCommandBufferCommandBuffer1 flags—
0x08m_ExecutingPassRenderGraphPass1 flags—

Functions 8

SignatureFlagsNativeParams
void .ctor(CommandBuffer wrapped, RenderGraphPass executingPass, bool isAsync)2 flags0x08
string get_name()Public+1 flags0x08
int get_sizeInBytes()Public+1 flags0x04
void ThrowIfGlobalStateNotAllowed()1 flags0x00
void ThrowIfRasterNotAllowed()1 flags0x00
void ValidateTextureHandle(const TextureHandle& h)1 flags0x10
void ValidateTextureHandleRead(const TextureHandle& h)1 flags0x10
void ValidateTextureHandleWrite(const TextureHandle& h)1 flags0x10

Subclasses 3

Used by 4

types with a member, parameter or interface of this type