Struct EarlyUpdate : ValueType : Object Path C++ Link UnityEngine.PlayerLoop.EarlyUpdate, UnityEngine.CoreModule 0x0001 (1 B) UnityEngine.CoreModule.dll 0x00x0001 Members 0 Show inherited members OffsetSizeNameTypeFlagsNo reflected members. Used by 4types with a member, parameter or interface of this type EarlyUpdate[]ICollection`1IList`1IReadOnlyList`1 // UnityEngine.PlayerLoop.EarlyUpdate, UnityEngine.CoreModule // size 0x0001 (1) struct EarlyUpdate : public ValueType { public: };