| void .ctor() | Public+1 flags | | 0x00 |
| void OnGraphStart(const Playable& playable) | Public+2 flags | | 0x10 |
| void OnGraphStop(const Playable& playable) | Public+2 flags | | 0x10 |
| void OnPlayableCreate(const Playable& playable) | Public+2 flags | | 0x10 |
| void OnPlayableDestroy(const Playable& playable) | Public+2 flags | | 0x10 |
| void OnBehaviourPlay(const Playable& playable, const FrameData& info) | Public+2 flags | | 0x40 |
| void OnBehaviourPause(const Playable& playable, const FrameData& info) | Public+2 flags | | 0x40 |
| void PrepareFrame(const Playable& playable, const FrameData& info) | Public+2 flags | | 0x40 |
| void ProcessFrame(const Playable& playable, const FrameData& info, object playerData) | Public+2 flags | | 0x40 |
| object Clone() | Public+2 flags | | 0x08 |