Struct Seed : ValueType : Object Path C++ Link UnityEngine.ParticleSystem.PlaybackState.Seed, UnityEngine.ParticleSystemModule 0x0010 (16 B) UnityEngine.ParticleSystemModule.dll 0x00x0010 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x04xuintPublic0x00040x04yuintPublic0x00080x04zuintPublic0x000C0x04wuintPublic Used by 3types with a member, parameter or interface of this type EmissionLightsSeed4 // UnityEngine.ParticleSystem.PlaybackState.Seed, UnityEngine.ParticleSystemModule // size 0x0010 (16) struct Seed : public ValueType { public: uint x; // 0x0000(0x04) Public uint y; // 0x0004(0x04) Public uint z; // 0x0008(0x04) Public uint w; // 0x000C(0x04) Public };