Struct Noise : ValueType : Object Path C++ Link UnityEngine.ParticleSystem.PlaybackState.Noise, UnityEngine.ParticleSystemModule 0x0004 (4 B) UnityEngine.ParticleSystemModule.dll 0x00x0004 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x04m_ScrollOffsetfloatPublic Used by 1types with a member, parameter or interface of this type PlaybackState // UnityEngine.ParticleSystem.PlaybackState.Noise, UnityEngine.ParticleSystemModule // size 0x0004 (4) struct Noise : public ValueType { public: float m_ScrollOffset; // 0x0000(0x04) Public };