Struct Collision : ValueType : Object Path C++ Link UnityEngine.ParticleSystem.PlaybackState.Collision, UnityEngine.ParticleSystemModule 0x0040 (64 B) UnityEngine.ParticleSystemModule.dll 0x00x0040 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x40m_RandomSeed4Public Used by 1types with a member, parameter or interface of this type PlaybackState // UnityEngine.ParticleSystem.PlaybackState.Collision, UnityEngine.ParticleSystemModule // size 0x0040 (64) struct Collision : public ValueType { public: Seed4 m_Random; // 0x0000(0x40) Public };