Zdexby TheHolyOneZ
49,743 classes
Class

PlayerEditorConnectionEvents

: Object
UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents, UnityEngine.CoreModule 0x0030 (48 B) inherited 0x0010 UnityEngine.CoreModule.dll
0x00x0030

Members 4

OffsetSizeNameTypeFlagsDefault
0x08m_MessageTypeSubscribersList<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents.MessageTypeSubscribers>Private—
0x08m_SubscriberLookupDictionary<System.GuidPrivate—
0x08connectionEventConnectionChangeEventPublic—
0x08disconnectionEventConnectionChangeEventPublic—

Functions 6

SignatureFlagsNativeParams
IReadOnlyList<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents.MessageTypeSubscribers> get_messageTypeSubscribers()Public+1 flags—0x08
void BuildLookup()Private—0x00
void InvokeMessageIdSubscribers(const Guid& messageId, const byte[]& data, int playerId)Public—0x10
UnityEvent<UnityEngine.Networking.PlayerConnection.MessageEventArgs> AddAndCreate(const Guid& messageId)Public—0x10
void UnregisterManagedCallback(const Guid& messageId, UnityAction<UnityEngine.Networking.PlayerConnection.MessageEventArgs> callback)Public—0x10
void .ctor()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type