| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , InspectorNameAttribute ) | Public | — | 0x08 |
| ref InspectorNameAttribute Address(int ) | Public | — | 0x08 |
| InspectorNameAttribute Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, InspectorNameAttribute item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(InspectorNameAttribute item) | 1 flags | | 0x08 |
| InspectorNameAttribute System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, InspectorNameAttribute item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(InspectorNameAttribute item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(InspectorNameAttribute item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(InspectorNameAttribute item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const InspectorNameAttribute[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.InspectorNameAttribute> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| InspectorNameAttribute System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, PropertyAttribute item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(PropertyAttribute item) | 1 flags | | 0x08 |
| PropertyAttribute System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, PropertyAttribute item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(PropertyAttribute item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(PropertyAttribute item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(PropertyAttribute item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const PropertyAttribute[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.PropertyAttribute> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| PropertyAttribute System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Attribute item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Attribute item) | 1 flags | | 0x08 |
| Attribute System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Attribute item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Attribute item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Attribute item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Attribute item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Attribute[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Attribute> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Attribute System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |