Zdexby TheHolyOneZ
49,743 classes
Class

UserData[]

: Array : Object
UnityEngine.InputSystem.Users.InputUser.UserData[], Unity.InputSystem 0x0020 (32 B) inherited 0x0020 Unity.InputSystem.dll
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 19

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , const UserData& )Public—0xB8
ref UserData Address(int )Public—0xB8
UserData Get(int )Public—0xB8
void System.Collections.Generic.IList`1.Insert(int index, const UserData& item)1 flags0xB8
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(const UserData& item)1 flags0xB8
UserData System.Collections.Generic.IList`1.get_Item(int index)1 flags0xB8
void System.Collections.Generic.IList`1.set_Item(int index, const UserData& item)1 flags0xB8
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(const UserData& item)1 flags0xB8
bool System.Collections.Generic.ICollection`1.Remove(const UserData& item)1 flags0xB8
bool System.Collections.Generic.ICollection`1.Contains(const UserData& item)1 flags0xB8
void System.Collections.Generic.ICollection`1.CopyTo(const UserData[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.InputSystem.Users.InputUser.UserData> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
UserData System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0xB8
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04