Struct JoystickState : ValueType : Object Path C++ Link UnityEngine.InputSystem.LowLevel.JoystickState, Unity.InputSystem 0x000C (12 B) Unity.InputSystem.dll implements IInputStateTypeInfo 0x00x000C Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04buttonsintPublic0x00040x08stickVector2Public Functions 2 SignatureFlagsNativeParamsFourCC get_kFormat()PublicStatic+1 flags—0x04FourCC get_format()PublicFinal+3 flags—0x04 // UnityEngine.InputSystem.LowLevel.JoystickState, Unity.InputSystem // size 0x000C (12) struct JoystickState : public ValueType { public: int buttons; // 0x0000(0x04) Public Vector2 stick; // 0x0004(0x08) Public FourCC get_kFormat(); [Public Static SpecialName] FourCC get_format(); [Public Final Virtual NewSlot SpecialName] };