Struct Message : ValueType : Object Path C++ Link UnityEngine.InputSystem.InputRemoting.Message, Unity.InputSystem 0x0010 (16 B) Unity.InputSystem.dll 0x00x0010 Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x04participantIdintPublic0x00040x04typeMessageTypePublic0x00080x08databyte[]Public Used by 10types with a member, parameter or interface of this type ChangeUsageMsgDisconnectMsgInputRemotingIObserver`1NewDeviceMsgNewEventsMsgNewLayoutMsgNullable`1RemoteInputPlayerConnectionRemoveDeviceMsg // UnityEngine.InputSystem.InputRemoting.Message, Unity.InputSystem // size 0x0010 (16) struct Message : public ValueType { public: int participantId; // 0x0000(0x04) Public MessageType type; // 0x0004(0x04) Public byte[] data; // 0x0008(0x08) Public };