Zdexby TheHolyOneZ
9,523 structs
Struct

InteractionState

: ValueType : Object
UnityEngine.InputSystem.InputActionState.InteractionState, Unity.InputSystem 0x0030 (48 B) Unity.InputSystem.dll
0x00x0030

Members 10

OffsetSizeNameTypeFlags
0x02m_TriggerControlIndexushortPrivate
0x01m_PhasebytePrivate
0x01m_FlagsbytePrivate
0x04m_TimerDurationfloatPrivate
0x08m_StartTimedoublePrivate
0x08m_TimerStartTimedoublePrivate
0x08m_PerformedTimedoublePrivate
0x04m_TotalTimeoutCompletionTimeDonefloatPrivate
0x04m_TotalTimeoutCompletionTimeRemainingfloatPrivate
0x08m_TimerMonitorIndexlongPrivate

Functions 20

SignatureFlagsNativeParams
int get_triggerControlIndex()Public+1 flags—0x04
void set_triggerControlIndex(int value)Public+1 flags—0x04
double get_startTime()Public+1 flags—0x08
void set_startTime(double value)Public+1 flags—0x08
double get_performedTime()Public+1 flags—0x08
void set_performedTime(double value)Public+1 flags—0x08
double get_timerStartTime()Public+1 flags—0x08
void set_timerStartTime(double value)Public+1 flags—0x08
float get_timerDuration()Public+1 flags—0x04
void set_timerDuration(float value)Public+1 flags—0x04
float get_totalTimeoutCompletionDone()Public+1 flags—0x04
void set_totalTimeoutCompletionDone(float value)Public+1 flags—0x04
float get_totalTimeoutCompletionTimeRemaining()Public+1 flags—0x04
void set_totalTimeoutCompletionTimeRemaining(float value)Public+1 flags—0x04
long get_timerMonitorIndex()Public+1 flags—0x08
void set_timerMonitorIndex(long value)Public+1 flags—0x08
bool get_isTimerRunning()Public+1 flags—0x01
void set_isTimerRunning(bool value)Public+1 flags—0x01
InputActionPhase get_phase()Public+1 flags—0x04
void set_phase(const InputActionPhase& value)Public+1 flags—0x04