Zdexby TheHolyOneZ
49,743 classes
Class

Finger

: Object
UnityEngine.InputSystem.EnhancedTouch.Finger, Unity.InputSystem 0x0028 (40 B) inherited 0x0010 Unity.InputSystem.dll
0x00x0028

Members 3

OffsetSizeNameTypeFlagsDefault
0x08<screen>k__BackingFieldTouchscreenPrivate+1 flags—
0x04<index>k__BackingFieldintPrivate+1 flags—
0x001C0x04padding / unreflected
0x08m_StateHistoryInputStateHistory<UnityEngine.InputSystem.LowLevel.TouchState>2 flags—

Functions 12

SignatureFlagsNativeParams
Touchscreen get_screen()Public+1 flags—0x08
int get_index()Public+1 flags—0x04
bool get_isActive()Public+1 flags—0x01
Vector2 get_screenPosition()Public+1 flags—0x08
Touch get_lastTouch()Public+1 flags—0x18
Touch get_currentTouch()Public+1 flags—0x18
TouchHistory get_touchHistory()Public+1 flags—0x20
void .ctor(Touchscreen screen, int index, const InputUpdateType& updateMask)2 flags—0x08
bool ShouldRecordTouch(InputControl control, double time, const InputEventPtr& eventPtr)PrivateStatic—0x08
void OnTouchRecorded(const Record& record)Private—0x10
Touch FindTouch(uint uniqueId)Private—0x18
TouchHistory GetTouchHistory(const Touch& touch)1 flags—0x20

Used by 10

types with a member, parameter or interface of this type