Zdexby TheHolyOneZ
49,743 classes
Class

GraphicsFormatUtility

: Object
UnityEngine.Experimental.Rendering.GraphicsFormatUtility, UnityEngine.CoreModule 0x0010 (16 B) inherited 0x0010 UnityEngine.CoreModule.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlagsDefault
0x08tableNoStencilGraphicsFormat[]PrivateStatic+1 flags—
0x08tableStencilGraphicsFormat[]PrivateStatic+1 flags—

Functions 38

SignatureFlagsNativeParams
GraphicsFormat GetFormat(Texture texture)Static+1 flags0x08
GraphicsFormat GetGraphicsFormat(const TextureFormat& format, bool isSRGB)PublicStatic0x04
GraphicsFormat GetGraphicsFormat_Native_TextureFormat(const TextureFormat& format, bool isSRGB)PrivateStatic0x04
GraphicsFormat GetGraphicsFormat(const RenderTextureFormat& format, bool isSRGB)PublicStatic0x04
GraphicsFormat GetGraphicsFormat_Native_RenderTextureFormat(const RenderTextureFormat& format, bool isSRGB)PrivateStatic0x04
GraphicsFormat GetGraphicsFormat(const RenderTextureFormat& format, const RenderTextureReadWrite& readWrite)PublicStatic0x04
GraphicsFormat GetDepthStencilFormatFromBitsLegacy_Native(int minimumDepthBits)PrivateStatic0x04
GraphicsFormat GetDepthStencilFormat(int depthBits)PublicStatic0x04
int GetDepthBits(const GraphicsFormat& format)PublicStatic0x04
GraphicsFormat GetDepthStencilFormat(int minimumDepthBits, int minimumStencilBits)PublicStatic0x04
bool IsSRGBFormat(const GraphicsFormat& format)PublicStatic0x04
GraphicsFormat GetSRGBFormat(const GraphicsFormat& format)PublicStatic0x04
GraphicsFormat GetLinearFormat(const GraphicsFormat& format)PublicStatic0x04
RenderTextureFormat GetRenderTextureFormat(const GraphicsFormat& format)PublicStatic0x04
uint GetAlphaComponentCount(const GraphicsFormat& format)PublicStatic0x04
uint GetComponentCount(const GraphicsFormat& format)PublicStatic0x04
string GetFormatString(const GraphicsFormat& format)PublicStatic0x08
bool IsCompressedFormat_Native_TextureFormat(const TextureFormat& format)PrivateStatic0x04
bool IsCompressedFormat(const TextureFormat& format)PublicStatic0x04
bool CanDecompressFormat(const GraphicsFormat& format, bool wholeImage)PrivateStatic0x04
bool CanDecompressFormat(const GraphicsFormat& format)Static+1 flags0x04
bool IsAlphaOnlyFormat(const GraphicsFormat& format)PublicStatic0x04
bool HasAlphaChannel(const GraphicsFormat& format)PublicStatic0x04
bool IsDepthFormat(const GraphicsFormat& format)PublicStatic0x04
bool IsStencilFormat(const GraphicsFormat& format)PublicStatic0x04
bool IsDepthStencilFormat(const GraphicsFormat& format)PublicStatic0x04
bool IsFloatFormat(const GraphicsFormat& format)PublicStatic0x04
bool IsHalfFormat(const GraphicsFormat& format)PublicStatic0x04
bool IsPVRTCFormat(const GraphicsFormat& format)PublicStatic0x04
bool IsCrunchFormat(const TextureFormat& format)PublicStatic0x04
FormatSwizzle GetSwizzleR(const GraphicsFormat& format)PublicStatic0x04
FormatSwizzle GetSwizzleG(const GraphicsFormat& format)PublicStatic0x04
FormatSwizzle GetSwizzleB(const GraphicsFormat& format)PublicStatic0x04
FormatSwizzle GetSwizzleA(const GraphicsFormat& format)PublicStatic0x04
uint GetBlockSize(const GraphicsFormat& format)PublicStatic0x04
void .cctor()PrivateStatic+1 flags0x00
GraphicsFormat GetFormat_Injected(long texture)PrivateStatic0x08
void GetFormatString_Injected(const GraphicsFormat& format, ref ManagedSpanWrapper& ret)PrivateStatic0x10