Zdexby TheHolyOneZ
49,743 classes
Class

ResourceLocation[]

: Array : Object
UnityEngine.AddressableAssets.ResourceLocators.ContentCatalogData.ResourceLocator.ResourceLocation[], Unity.Addressables 0x0020 (32 B) inherited 0x0020 Unity.Addressables.dll
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 49

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , ResourceLocation )Public—0x08
ref ResourceLocation Address(int )Public—0x08
ResourceLocation Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, ResourceLocation item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(ResourceLocation item)1 flags0x08
ResourceLocation System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, ResourceLocation item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(ResourceLocation item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(ResourceLocation item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(ResourceLocation item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const ResourceLocation[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.AddressableAssets.ResourceLocators.ContentCatalogData.ResourceLocator.ResourceLocation> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
ResourceLocation System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, IResourceLocation item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(IResourceLocation item)1 flags0x08
IResourceLocation System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, IResourceLocation item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(IResourceLocation item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(IResourceLocation item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(IResourceLocation item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const IResourceLocation[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
IResourceLocation System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04