Zdexby TheHolyOneZ
49,743 classes
Class

ResourceLocator

: Object
UnityEngine.AddressableAssets.ResourceLocators.ContentCatalogData.ResourceLocator, Unity.Addressables 0x0060 (96 B) inherited 0x0010 Unity.Addressables.dll
implements IResourceLocator
0x00x0060

Members 6

OffsetSizeNameTypeFlagsDefault
0x28m_CacheLRUCache<UnityEngine.AddressableAssets.ResourceLocators.ContentCatalogData.ResourceLocator.CacheKeyPrivate—
0x08keyDataDictionary<System.ObjectPrivate—
0x08readerReaderPrivate—
0x08<LocatorId>k__BackingFieldstringPrivate—
0x08providerSuffixstringPrivate—
0x08sharedContextLocateProcContextPrivate—

Functions 7

SignatureFlagsNativeParams
string get_LocatorId()PublicFinal+3 flags0x08
void set_LocatorId(const string& value)Private+1 flags0x08
IEnumerable<System.Object> get_Keys()PublicFinal+3 flags0x08
void GetCacheStats(ref int& locReqCount, ref int& locReqHits, ref int& readerReqCount, ref int& readerReqHits)Public0x04
IEnumerable<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> get_AllLocations()PublicFinal+3 flags0x08
void .ctor(const string& id, Reader reader, int cacheLimit, const string& providerSuffix)2 flags0x08
bool Locate(object key, Type type, ref IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>& locations)PublicFinal+2 flags0x08