Zdexby TheHolyOneZ
49,743 classes
Class

AccessibilityManager

: Object
UnityEngine.Accessibility.AccessibilityManager, UnityEngine.AccessibilityModule 0x0010 (16 B) inherited 0x0010 UnityEngine.AccessibilityModule.dll
0x00x0010

Members 3

OffsetSizeNameTypeFlagsDefault
0x08asyncNotificationContextsQueue<UnityEngine.Accessibility.AccessibilityManager.NotificationContext>Static+1 flags—
0x08screenReaderStatusChangedAction<System.Boolean>PrivateStatic—
0x08nodeFocusChangedAction<UnityEngine.Accessibility.AccessibilityNode>PrivateStatic—

Functions 17

SignatureFlagsNativeParams
void add_screenReaderStatusChanged(Action<System.Boolean> value)PublicStatic+1 flags0x08
void remove_screenReaderStatusChanged(Action<System.Boolean> value)PublicStatic+1 flags0x08
void add_nodeFocusChanged(Action<UnityEngine.Accessibility.AccessibilityNode> value)PublicStatic+1 flags0x08
void remove_nodeFocusChanged(Action<UnityEngine.Accessibility.AccessibilityNode> value)PublicStatic+1 flags0x08
bool IsScreenReaderEnabled()Static+1 flags0x01
void SendAccessibilityNotification(ref AccessibilityNotificationContext& context)Static+1 flags0x20
void Internal_Initialize()Static+1 flags0x00
void Internal_Update()PrivateStatic0x00
int[] Internal_GetRootNodeIds()Static+1 flags0x08
bool Internal_GetNode(int id, ref AccessibilityNodeData& nodeData)Static+1 flags0x58
int Internal_GetNodeIdAt(float x, float y)Static+1 flags0x04
void Internal_OnAccessibilityNotificationReceived(ref AccessibilityNotificationContext& context)Static+1 flags0x20
void QueueNotification(const NotificationContext& notification)Static+1 flags0x50
IDisposable GetExclusiveLock()Static+1 flags0x08
void Lock()PrivateStatic0x00
void Unlock()PrivateStatic0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 4

types with a member, parameter or interface of this type