Zdexby TheHolyOneZ
9,523 structs
Struct

UnsafeJsonTokenizer

: ValueType : Object
Unity.Serialization.Json.UnsafeJsonTokenizer, Unity.Serialization 0x0030 (48 B) Unity.Serialization.dll
implements IDisposable
0x00x0030

Members 9

OffsetSizeNameTypeFlags
0x02PrevCharushortPublic
0x00020x02padding / unreflected
0x04ResultCodeintPublic
—m_TokenStreamUnsafeJsonTokenStream*Private
0x00080x08padding / unreflected
0x04m_CommentTypeJsonCommentTypePrivate
0x00140x04padding / unreflected
—m_CharBufferUInt16*Private
0x00180x08padding / unreflected
0x04m_CharBufferLengthintPrivate
0x04m_CharBufferPositionintPrivate
0x01m_IsEndboolPrivate
0x01m_NextStringCharIsEscapedboolPrivate
0x002A0x06unreflected bytes to end of UnsafeJsonTokenizer

Functions 7

SignatureFlagsNativeParams
void .ctor(const Allocator& allocator)Public+1 flags—0x04
void Dispose()PublicFinal+2 flags—0x00
void Reset()Public—0x00
int Write(const UnsafeJsonTokenStream*& stream, const UInt16*& charBuffer, int charBufferStart, int charBufferLength, bool end)Public—0x04
int ParseString(int parent, int start)Private—0x04
int ParsePrimitive(int parent, int start)Private—0x04
int ParseComment(int parent, int start)Private—0x04