| PropertyCollection<Unity.Serialization.Json.SerializedArrayView> GetProperties() | Public+1 flags | | 0x30 |
| PropertyCollection<Unity.Serialization.Json.SerializedArrayView> GetProperties(ref SerializedArrayView& container) | Public+1 flags | | 0x30 |
| bool Unity.Properties.IIndexedProperties<Unity.Serialization.Json.SerializedArrayView>.TryGetProperty(ref SerializedArrayView& container, int index, ref IProperty<Unity.Serialization.Json.SerializedArrayView>& property) | PrivateFinal+2 flags | | 0x10 |
| void Unity.Properties.ICollectionPropertyBagAccept<Unity.Serialization.Json.SerializedArrayView>.Accept(ICollectionPropertyBagVisitor visitor, ref SerializedArrayView& container) | PrivateFinal+2 flags | | 0x10 |
| void Unity.Properties.IListPropertyBagAccept<Unity.Serialization.Json.SerializedArrayView>.Accept(IListPropertyBagVisitor visitor, ref SerializedArrayView& container) | PrivateFinal+2 flags | | 0x10 |
| void Unity.Properties.IListPropertyAccept<Unity.Serialization.Json.SerializedArrayView>.Accept(IListPropertyVisitor visitor, Property<TContainer property, const uint8& container, ref SerializedArrayView& list) | PrivateFinal+2 flags | | 0x10 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |