Zdexby TheHolyOneZ
9,523 structs
Struct

NodeParser

: ValueType : Object
Unity.Serialization.Json.NodeParser, Unity.Serialization 0x0010 (16 B) Unity.Serialization.dll
implements IDisposable
0x00x0010

Members 4

OffsetSizeNameTypeFlags
—0x04IgnoreParentintPublicStatic+1 flags
—0x04k_DefaultBatchSizeintPrivateStatic+1 flags
0x04m_LabelAllocatorPrivate+1 flags
0x00040x04padding / unreflected
—m_DataUnsafeNodeParser*Private
0x00080x08unreflected bytes to end of NodeParser

Functions 14

SignatureFlagsNativeParams
Int32* get_Nodes()Public+1 flags—0x00
int get_NodeNextIndex()Public+1 flags—0x04
NodeType get_NodeType()Public+1 flags—0x04
int get_Node()Public+1 flags—0x04
int get_TokenNextIndex()Public+1 flags—0x04
int get_TokenParentIndex()Public+1 flags—0x04
void .ctor(const JsonTokenStream& stream, const Allocator& label)Public+1 flags—0x10
void .ctor(const JsonTokenStream& stream, int batchSize, const Allocator& label)Public+1 flags—0x10
void Reset()Public—0x00
void Seek(int index, int parent)Public—0x04
NodeType Step()Public—0x04
void Step(const NodeType& type, int parent)Public—0x04
int StepBatch(int count, const NodeType& type, int parent)Public—0x04
void Dispose()PublicFinal+2 flags—0x00

Used by 1

types with a member, parameter or interface of this type