Zdexby TheHolyOneZ
49,743 classes
Class

BinarySerialization

: Object
Unity.Serialization.Binary.BinarySerialization, Unity.Serialization 0x0010 (16 B) inherited 0x0010 Unity.Serialization.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlagsDefault
0x08k_AdaptersList<Unity.Serialization.Binary.IBinaryAdapter>PrivateStatic+1 flags—
0x08k_SharedStateBinarySerializationStatePrivateStatic+1 flags—

Functions 10

SignatureFlagsNativeParams
uint8 FromBinary(const Reader*& stream, const BinarySerializationParameters& parameters)PublicStatic0x28
void ToBinary(const UnsafeAppendBuffer*& stream, const uint8& value, const BinarySerializationParameters& parameters)PublicStatic0x28
BinarySerializationState GetSharedState()PrivateStatic0x08
void AddGlobalAdapter(IBinaryAdapter adapter)PublicStatic0x08
List<Unity.Serialization.Binary.IBinaryAdapter> GetGlobalAdapters()PrivateStatic0x08
void WritePrimitiveUnsafe(const UnsafeAppendBuffer*& stream, const uint8& value, Type type)Static+1 flags0x08
void WritePrimitiveBoxed(const UnsafeAppendBuffer*& stream, object value, Type type)Static+1 flags0x08
void ReadPrimitiveUnsafe(const Reader*& stream, const uint8& value, Type type)Static+1 flags0x08
void ReadPrimitiveBoxed(const Reader*& stream, const uint8& value, Type type)Static+1 flags0x08
void .cctor()PrivateStatic+1 flags0x00