Zdexby TheHolyOneZ
49,743 classes
Class

InjectAttribute[]

: Array : Object
Tekly.Injectors.InjectAttribute[], Tekly.Injectors.Runtime 0x0020 (32 B) inherited 0x0020 Tekly.Injectors.Runtime.dll
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 64

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , InjectAttribute )Public—0x08
ref InjectAttribute Address(int )Public—0x08
InjectAttribute Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, InjectAttribute item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(InjectAttribute item)1 flags0x08
InjectAttribute System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, InjectAttribute item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(InjectAttribute item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(InjectAttribute item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(InjectAttribute item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const InjectAttribute[]& array, int arrayIndex)1 flags0x08
IEnumerator<Tekly.Injectors.InjectAttribute> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
InjectAttribute System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, PreserveAttribute item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(PreserveAttribute item)1 flags0x08
PreserveAttribute System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, PreserveAttribute item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(PreserveAttribute item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(PreserveAttribute item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(PreserveAttribute item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const PreserveAttribute[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.Scripting.PreserveAttribute> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
PreserveAttribute System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, Attribute item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(Attribute item)1 flags0x08
Attribute System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, Attribute item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(Attribute item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(Attribute item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(Attribute item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const Attribute[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Attribute> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
Attribute System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04