Zdexby TheHolyOneZ
49,743 classes
Class

GradientMeshUtils

: Object
Tekly.Common.Ui.Effects.GradientMeshUtils, Tekly.Common.Runtime 0x0010 (16 B) inherited 0x0010 Tekly.Common.Runtime.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlagsDefault
0x08s_trianglesList<UnityEngine.UIVertex>PrivateStatic+1 flags—
0x08s_workingListList<UnityEngine.UIVertex>PrivateStatic+1 flags—

Functions 8

SignatureFlagsNativeParams
void CutMesh(VertexHelper vh, float rotation, const Rect& rect, HashSet<System.Single> cuts)PublicStatic0x10
void CutTriangle(List<UnityEngine.UIVertex> tris, int idx, List<UnityEngine.UIVertex> outList, const Vector2& cutDirection, const Vector2& point)PrivateStatic0x08
UIVertex Lerp(const UIVertex& v1, const UIVertex& v2, float t)PrivateStatic0x6C
void Add(List<UnityEngine.UIVertex> list, const UIVertex& a, const UIVertex& b, const UIVertex& c, const UIVertex& d, const UIVertex& e, const UIVertex& f, const UIVertex& g, const UIVertex& h, const UIVertex& i)PrivateStatic0x6C
bool IsWithinLine(float f)PrivateStatic0x04
float ProjectRayToLine(const Vector2& p1, const Vector2& p2, const Vector2& rayOrigin, const Vector2& rayDirection)PrivateStatic0x08
Vector2 GetCutOrigin(float rotation, const Rect& rect, float ratio)PrivateStatic0x10
void .cctor()PrivateStatic+1 flags0x00