| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamUtils_v010() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| long SteamAPI_SteamGameServerUtils_v010() | Static+2 flags | | 0x08 |
| long GetServerInterfacePointer() | Public+1 flags | | 0x08 |
| uint _GetSecondsSinceAppActive(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetSecondsSinceAppActive() | 1 flags | | 0x04 |
| uint _GetSecondsSinceComputerActive(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetSecondsSinceComputerActive() | 1 flags | | 0x04 |
| Universe _GetConnectedUniverse(long self) | PrivateStatic+1 flags | | 0x08 |
| Universe GetConnectedUniverse() | 1 flags | | 0x04 |
| uint _GetServerRealTime(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetServerRealTime() | 1 flags | | 0x04 |
| Utf8StringPointer _GetIPCountry(long self) | PrivateStatic+1 flags | | 0x08 |
| string GetIPCountry() | 1 flags | | 0x08 |
| bool _GetImageSize(long self, int iImage, ref uint& pnWidth, ref uint& pnHeight) | PrivateStatic+1 flags | | 0x08 |
| bool GetImageSize(int iImage, ref uint& pnWidth, ref uint& pnHeight) | 1 flags | | 0x04 |
| bool _GetImageRGBA(long self, int iImage, const byte[]& pubDest, int nDestBufferSize) | PrivateStatic+1 flags | | 0x08 |
| bool GetImageRGBA(int iImage, const byte[]& pubDest, int nDestBufferSize) | 1 flags | | 0x08 |
| byte _GetCurrentBatteryPower(long self) | PrivateStatic+1 flags | | 0x08 |
| byte GetCurrentBatteryPower() | 1 flags | | 0x01 |
| uint _GetAppID(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetAppID() | 1 flags | | 0x04 |
| void _SetOverlayNotificationPosition(long self, const NotificationPosition& eNotificationPosition) | PrivateStatic+1 flags | | 0x08 |
| void SetOverlayNotificationPosition(const NotificationPosition& eNotificationPosition) | 1 flags | | 0x04 |
| bool _IsAPICallCompleted(long self, const SteamAPICall_t& hSteamAPICall, ref bool& pbFailed) | PrivateStatic+1 flags | | 0x08 |
| bool IsAPICallCompleted(const SteamAPICall_t& hSteamAPICall, ref bool& pbFailed) | 1 flags | | 0x08 |
| SteamAPICallFailure _GetAPICallFailureReason(long self, const SteamAPICall_t& hSteamAPICall) | PrivateStatic+1 flags | | 0x08 |
| SteamAPICallFailure GetAPICallFailureReason(const SteamAPICall_t& hSteamAPICall) | 1 flags | | 0x08 |
| bool _GetAPICallResult(long self, const SteamAPICall_t& hSteamAPICall, long pCallback, int cubCallback, int iCallbackExpected, ref bool& pbFailed) | PrivateStatic+1 flags | | 0x08 |
| bool GetAPICallResult(const SteamAPICall_t& hSteamAPICall, long pCallback, int cubCallback, int iCallbackExpected, ref bool& pbFailed) | 1 flags | | 0x08 |
| uint _GetIPCCallCount(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetIPCCallCount() | 1 flags | | 0x04 |
| void _SetWarningMessageHook(long self, long pFunction) | PrivateStatic+1 flags | | 0x08 |
| void SetWarningMessageHook(long pFunction) | 1 flags | | 0x08 |
| bool _IsOverlayEnabled(long self) | PrivateStatic+1 flags | | 0x08 |
| bool IsOverlayEnabled() | 1 flags | | 0x01 |
| bool _BOverlayNeedsPresent(long self) | PrivateStatic+1 flags | | 0x08 |
| bool BOverlayNeedsPresent() | 1 flags | | 0x01 |
| SteamAPICall_t _CheckFileSignature(long self, const string& szFileName) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.CheckFileSignature_t> CheckFileSignature(const string& szFileName) | 1 flags | | 0x18 |
| bool _ShowGamepadTextInput(long self, const GamepadTextInputMode& eInputMode, const GamepadTextInputLineMode& eLineInputMode, const string& pchDescription, uint unCharMax, const string& pchExistingText) | PrivateStatic+1 flags | | 0x08 |
| bool ShowGamepadTextInput(const GamepadTextInputMode& eInputMode, const GamepadTextInputLineMode& eLineInputMode, const string& pchDescription, uint unCharMax, const string& pchExistingText) | 1 flags | | 0x08 |
| uint _GetEnteredGamepadTextLength(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetEnteredGamepadTextLength() | 1 flags | | 0x04 |
| bool _GetEnteredGamepadTextInput(long self, long pchText, uint cchText) | PrivateStatic+1 flags | | 0x08 |
| bool GetEnteredGamepadTextInput(ref string& pchText) | 1 flags | | 0x08 |
| Utf8StringPointer _GetSteamUILanguage(long self) | PrivateStatic+1 flags | | 0x08 |
| string GetSteamUILanguage() | 1 flags | | 0x08 |
| bool _IsSteamRunningInVR(long self) | PrivateStatic+1 flags | | 0x08 |
| bool IsSteamRunningInVR() | 1 flags | | 0x01 |
| void _SetOverlayNotificationInset(long self, int nHorizontalInset, int nVerticalInset) | PrivateStatic+1 flags | | 0x08 |
| void SetOverlayNotificationInset(int nHorizontalInset, int nVerticalInset) | 1 flags | | 0x04 |
| bool _IsSteamInBigPictureMode(long self) | PrivateStatic+1 flags | | 0x08 |
| bool IsSteamInBigPictureMode() | 1 flags | | 0x01 |
| void _StartVRDashboard(long self) | PrivateStatic+1 flags | | 0x08 |
| void StartVRDashboard() | 1 flags | | 0x00 |
| bool _IsVRHeadsetStreamingEnabled(long self) | PrivateStatic+1 flags | | 0x08 |
| bool IsVRHeadsetStreamingEnabled() | 1 flags | | 0x01 |
| void _SetVRHeadsetStreamingEnabled(long self, bool bEnabled) | PrivateStatic+1 flags | | 0x08 |
| void SetVRHeadsetStreamingEnabled(bool bEnabled) | 1 flags | | 0x01 |
| bool _IsSteamChinaLauncher(long self) | PrivateStatic+1 flags | | 0x08 |
| bool IsSteamChinaLauncher() | 1 flags | | 0x01 |
| bool _InitFilterText(long self, uint unFilterOptions) | PrivateStatic+1 flags | | 0x08 |
| bool InitFilterText(uint unFilterOptions) | 1 flags | | 0x04 |
| int _FilterText(long self, const TextFilteringContext& eContext, const SteamId& sourceSteamID, const string& pchInputMessage, long pchOutFilteredText, uint nByteSizeOutFilteredText) | PrivateStatic+1 flags | | 0x08 |
| int FilterText(const TextFilteringContext& eContext, const SteamId& sourceSteamID, const string& pchInputMessage, ref string& pchOutFilteredText) | 1 flags | | 0x08 |
| SteamIPv6ConnectivityState _GetIPv6ConnectivityState(long self, const SteamIPv6ConnectivityProtocol& eProtocol) | PrivateStatic+1 flags | | 0x08 |
| SteamIPv6ConnectivityState GetIPv6ConnectivityState(const SteamIPv6ConnectivityProtocol& eProtocol) | 1 flags | | 0x04 |
| bool _IsSteamRunningOnSteamDeck(long self) | PrivateStatic+1 flags | | 0x08 |
| bool IsSteamRunningOnSteamDeck() | 1 flags | | 0x01 |
| bool _ShowFloatingGamepadTextInput(long self, const TextInputMode& eKeyboardMode, int nTextFieldXPosition, int nTextFieldYPosition, int nTextFieldWidth, int nTextFieldHeight) | PrivateStatic+1 flags | | 0x08 |
| bool ShowFloatingGamepadTextInput(const TextInputMode& eKeyboardMode, int nTextFieldXPosition, int nTextFieldYPosition, int nTextFieldWidth, int nTextFieldHeight) | 1 flags | | 0x04 |
| void _SetGameLauncherMode(long self, bool bLauncherMode) | PrivateStatic+1 flags | | 0x08 |
| void SetGameLauncherMode(bool bLauncherMode) | 1 flags | | 0x01 |
| bool _DismissFloatingGamepadTextInput(long self) | PrivateStatic+1 flags | | 0x08 |
| bool DismissFloatingGamepadTextInput() | 1 flags | | 0x01 |
| bool _DismissGamepadTextInput(long self) | PrivateStatic+1 flags | | 0x08 |
| bool DismissGamepadTextInput() | 1 flags | | 0x01 |