| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamMusicRemote_v001() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| bool _RegisterSteamMusicRemote(long self, const string& pchName) | PrivateStatic+1 flags | | 0x08 |
| bool RegisterSteamMusicRemote(const string& pchName) | 1 flags | | 0x08 |
| bool _DeregisterSteamMusicRemote(long self) | PrivateStatic+1 flags | | 0x08 |
| bool DeregisterSteamMusicRemote() | 1 flags | | 0x01 |
| bool _BIsCurrentMusicRemote(long self) | PrivateStatic+1 flags | | 0x08 |
| bool BIsCurrentMusicRemote() | 1 flags | | 0x01 |
| bool _BActivationSuccess(long self, bool bValue) | PrivateStatic+1 flags | | 0x08 |
| bool BActivationSuccess(bool bValue) | 1 flags | | 0x01 |
| bool _SetDisplayName(long self, const string& pchDisplayName) | PrivateStatic+1 flags | | 0x08 |
| bool SetDisplayName(const string& pchDisplayName) | 1 flags | | 0x08 |
| bool _SetPNGIcon_64x64(long self, long pvBuffer, uint cbBufferLength) | PrivateStatic+1 flags | | 0x08 |
| bool SetPNGIcon_64x64(long pvBuffer, uint cbBufferLength) | 1 flags | | 0x08 |
| bool _EnablePlayPrevious(long self, bool bValue) | PrivateStatic+1 flags | | 0x08 |
| bool EnablePlayPrevious(bool bValue) | 1 flags | | 0x01 |
| bool _EnablePlayNext(long self, bool bValue) | PrivateStatic+1 flags | | 0x08 |
| bool EnablePlayNext(bool bValue) | 1 flags | | 0x01 |
| bool _EnableShuffled(long self, bool bValue) | PrivateStatic+1 flags | | 0x08 |
| bool EnableShuffled(bool bValue) | 1 flags | | 0x01 |
| bool _EnableLooped(long self, bool bValue) | PrivateStatic+1 flags | | 0x08 |
| bool EnableLooped(bool bValue) | 1 flags | | 0x01 |
| bool _EnableQueue(long self, bool bValue) | PrivateStatic+1 flags | | 0x08 |
| bool EnableQueue(bool bValue) | 1 flags | | 0x01 |
| bool _EnablePlaylists(long self, bool bValue) | PrivateStatic+1 flags | | 0x08 |
| bool EnablePlaylists(bool bValue) | 1 flags | | 0x01 |
| bool _UpdatePlaybackStatus(long self, const MusicStatus& nStatus) | PrivateStatic+1 flags | | 0x08 |
| bool UpdatePlaybackStatus(const MusicStatus& nStatus) | 1 flags | | 0x04 |
| bool _UpdateShuffled(long self, bool bValue) | PrivateStatic+1 flags | | 0x08 |
| bool UpdateShuffled(bool bValue) | 1 flags | | 0x01 |
| bool _UpdateLooped(long self, bool bValue) | PrivateStatic+1 flags | | 0x08 |
| bool UpdateLooped(bool bValue) | 1 flags | | 0x01 |
| bool _UpdateVolume(long self, float flValue) | PrivateStatic+1 flags | | 0x08 |
| bool UpdateVolume(float flValue) | 1 flags | | 0x04 |
| bool _CurrentEntryWillChange(long self) | PrivateStatic+1 flags | | 0x08 |
| bool CurrentEntryWillChange() | 1 flags | | 0x01 |
| bool _CurrentEntryIsAvailable(long self, bool bAvailable) | PrivateStatic+1 flags | | 0x08 |
| bool CurrentEntryIsAvailable(bool bAvailable) | 1 flags | | 0x01 |
| bool _UpdateCurrentEntryText(long self, const string& pchText) | PrivateStatic+1 flags | | 0x08 |
| bool UpdateCurrentEntryText(const string& pchText) | 1 flags | | 0x08 |
| bool _UpdateCurrentEntryElapsedSeconds(long self, int nValue) | PrivateStatic+1 flags | | 0x08 |
| bool UpdateCurrentEntryElapsedSeconds(int nValue) | 1 flags | | 0x04 |
| bool _UpdateCurrentEntryCoverArt(long self, long pvBuffer, uint cbBufferLength) | PrivateStatic+1 flags | | 0x08 |
| bool UpdateCurrentEntryCoverArt(long pvBuffer, uint cbBufferLength) | 1 flags | | 0x08 |
| bool _CurrentEntryDidChange(long self) | PrivateStatic+1 flags | | 0x08 |
| bool CurrentEntryDidChange() | 1 flags | | 0x01 |
| bool _QueueWillChange(long self) | PrivateStatic+1 flags | | 0x08 |
| bool QueueWillChange() | 1 flags | | 0x01 |
| bool _ResetQueueEntries(long self) | PrivateStatic+1 flags | | 0x08 |
| bool ResetQueueEntries() | 1 flags | | 0x01 |
| bool _SetQueueEntry(long self, int nID, int nPosition, const string& pchEntryText) | PrivateStatic+1 flags | | 0x08 |
| bool SetQueueEntry(int nID, int nPosition, const string& pchEntryText) | 1 flags | | 0x08 |
| bool _SetCurrentQueueEntry(long self, int nID) | PrivateStatic+1 flags | | 0x08 |
| bool SetCurrentQueueEntry(int nID) | 1 flags | | 0x04 |
| bool _QueueDidChange(long self) | PrivateStatic+1 flags | | 0x08 |
| bool QueueDidChange() | 1 flags | | 0x01 |
| bool _PlaylistWillChange(long self) | PrivateStatic+1 flags | | 0x08 |
| bool PlaylistWillChange() | 1 flags | | 0x01 |
| bool _ResetPlaylistEntries(long self) | PrivateStatic+1 flags | | 0x08 |
| bool ResetPlaylistEntries() | 1 flags | | 0x01 |
| bool _SetPlaylistEntry(long self, int nID, int nPosition, const string& pchEntryText) | PrivateStatic+1 flags | | 0x08 |
| bool SetPlaylistEntry(int nID, int nPosition, const string& pchEntryText) | 1 flags | | 0x08 |
| bool _SetCurrentPlaylistEntry(long self, int nID) | PrivateStatic+1 flags | | 0x08 |
| bool SetCurrentPlaylistEntry(int nID) | 1 flags | | 0x04 |
| bool _PlaylistDidChange(long self) | PrivateStatic+1 flags | | 0x08 |
| bool PlaylistDidChange() | 1 flags | | 0x01 |