| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamMusic_v001() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| bool _BIsEnabled(long self) | PrivateStatic+1 flags | | 0x08 |
| bool BIsEnabled() | 1 flags | | 0x01 |
| bool _BIsPlaying(long self) | PrivateStatic+1 flags | | 0x08 |
| bool BIsPlaying() | 1 flags | | 0x01 |
| MusicStatus _GetPlaybackStatus(long self) | PrivateStatic+1 flags | | 0x08 |
| MusicStatus GetPlaybackStatus() | 1 flags | | 0x04 |
| void _Play(long self) | PrivateStatic+1 flags | | 0x08 |
| void Play() | 1 flags | | 0x00 |
| void _Pause(long self) | PrivateStatic+1 flags | | 0x08 |
| void Pause() | 1 flags | | 0x00 |
| void _PlayPrevious(long self) | PrivateStatic+1 flags | | 0x08 |
| void PlayPrevious() | 1 flags | | 0x00 |
| void _PlayNext(long self) | PrivateStatic+1 flags | | 0x08 |
| void PlayNext() | 1 flags | | 0x00 |
| void _SetVolume(long self, float flVolume) | PrivateStatic+1 flags | | 0x08 |
| void SetVolume(float flVolume) | 1 flags | | 0x04 |
| float _GetVolume(long self) | PrivateStatic+1 flags | | 0x08 |
| float GetVolume() | 1 flags | | 0x04 |