| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamMatchmakingServers_v002() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| HServerListRequest _RequestInternetServerList(long self, const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | PrivateStatic+1 flags | | 0x08 |
| HServerListRequest RequestInternetServerList(const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | 1 flags | | 0x08 |
| HServerListRequest _RequestLANServerList(long self, const AppId& iApp, long pRequestServersResponse) | PrivateStatic+1 flags | | 0x08 |
| HServerListRequest RequestLANServerList(const AppId& iApp, long pRequestServersResponse) | 1 flags | | 0x08 |
| HServerListRequest _RequestFriendsServerList(long self, const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | PrivateStatic+1 flags | | 0x08 |
| HServerListRequest RequestFriendsServerList(const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | 1 flags | | 0x08 |
| HServerListRequest _RequestFavoritesServerList(long self, const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | PrivateStatic+1 flags | | 0x08 |
| HServerListRequest RequestFavoritesServerList(const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | 1 flags | | 0x08 |
| HServerListRequest _RequestHistoryServerList(long self, const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | PrivateStatic+1 flags | | 0x08 |
| HServerListRequest RequestHistoryServerList(const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | 1 flags | | 0x08 |
| HServerListRequest _RequestSpectatorServerList(long self, const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | PrivateStatic+1 flags | | 0x08 |
| HServerListRequest RequestSpectatorServerList(const AppId& iApp, long ppchFilters, uint nFilters, long pRequestServersResponse) | 1 flags | | 0x08 |
| void _ReleaseRequest(long self, const HServerListRequest& hServerListRequest) | PrivateStatic+1 flags | | 0x08 |
| void ReleaseRequest(const HServerListRequest& hServerListRequest) | 1 flags | | 0x08 |
| long _GetServerDetails(long self, const HServerListRequest& hRequest, int iServer) | PrivateStatic+1 flags | | 0x08 |
| gameserveritem_t GetServerDetails(const HServerListRequest& hRequest, int iServer) | 1 flags | | 0x60 |
| void _CancelQuery(long self, const HServerListRequest& hRequest) | PrivateStatic+1 flags | | 0x08 |
| void CancelQuery(const HServerListRequest& hRequest) | 1 flags | | 0x08 |
| void _RefreshQuery(long self, const HServerListRequest& hRequest) | PrivateStatic+1 flags | | 0x08 |
| void RefreshQuery(const HServerListRequest& hRequest) | 1 flags | | 0x08 |
| bool _IsRefreshing(long self, const HServerListRequest& hRequest) | PrivateStatic+1 flags | | 0x08 |
| bool IsRefreshing(const HServerListRequest& hRequest) | 1 flags | | 0x08 |
| int _GetServerCount(long self, const HServerListRequest& hRequest) | PrivateStatic+1 flags | | 0x08 |
| int GetServerCount(const HServerListRequest& hRequest) | 1 flags | | 0x08 |
| void _RefreshServer(long self, const HServerListRequest& hRequest, int iServer) | PrivateStatic+1 flags | | 0x08 |
| void RefreshServer(const HServerListRequest& hRequest, int iServer) | 1 flags | | 0x08 |
| HServerQuery _PingServer(long self, uint unIP, ushort usPort, long pRequestServersResponse) | PrivateStatic+1 flags | | 0x08 |
| HServerQuery PingServer(uint unIP, ushort usPort, long pRequestServersResponse) | 1 flags | | 0x08 |
| HServerQuery _PlayerDetails(long self, uint unIP, ushort usPort, long pRequestServersResponse) | PrivateStatic+1 flags | | 0x08 |
| HServerQuery PlayerDetails(uint unIP, ushort usPort, long pRequestServersResponse) | 1 flags | | 0x08 |
| HServerQuery _ServerRules(long self, uint unIP, ushort usPort, long pRequestServersResponse) | PrivateStatic+1 flags | | 0x08 |
| HServerQuery ServerRules(uint unIP, ushort usPort, long pRequestServersResponse) | 1 flags | | 0x08 |
| void _CancelServerQuery(long self, const HServerQuery& hServerQuery) | PrivateStatic+1 flags | | 0x08 |
| void CancelServerQuery(const HServerQuery& hServerQuery) | 1 flags | | 0x04 |
| bool HasServerResponded(const HServerListRequest& hRequest, int iServer) | 1 flags | | 0x08 |