| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamMatchmaking_v009() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| int _GetFavoriteGameCount(long self) | PrivateStatic+1 flags | | 0x08 |
| int GetFavoriteGameCount() | 1 flags | | 0x04 |
| bool _GetFavoriteGame(long self, int iGame, ref AppId& pnAppID, ref uint& pnIP, ref ushort& pnConnPort, ref ushort& pnQueryPort, ref uint& punFlags, ref uint& pRTime32LastPlayedOnServer) | PrivateStatic+1 flags | | 0x08 |
| bool GetFavoriteGame(int iGame, ref AppId& pnAppID, ref uint& pnIP, ref ushort& pnConnPort, ref ushort& pnQueryPort, ref uint& punFlags, ref uint& pRTime32LastPlayedOnServer) | 1 flags | | 0x04 |
| int _AddFavoriteGame(long self, const AppId& nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags, uint rTime32LastPlayedOnServer) | PrivateStatic+1 flags | | 0x08 |
| int AddFavoriteGame(const AppId& nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags, uint rTime32LastPlayedOnServer) | 1 flags | | 0x04 |
| bool _RemoveFavoriteGame(long self, const AppId& nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags) | PrivateStatic+1 flags | | 0x08 |
| bool RemoveFavoriteGame(const AppId& nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags) | 1 flags | | 0x04 |
| SteamAPICall_t _RequestLobbyList(long self) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.LobbyMatchList_t> RequestLobbyList() | 1 flags | | 0x18 |
| void _AddRequestLobbyListStringFilter(long self, const string& pchKeyToMatch, const string& pchValueToMatch, const LobbyComparison& eComparisonType) | PrivateStatic+1 flags | | 0x08 |
| void AddRequestLobbyListStringFilter(const string& pchKeyToMatch, const string& pchValueToMatch, const LobbyComparison& eComparisonType) | 1 flags | | 0x08 |
| void _AddRequestLobbyListNumericalFilter(long self, const string& pchKeyToMatch, int nValueToMatch, const LobbyComparison& eComparisonType) | PrivateStatic+1 flags | | 0x08 |
| void AddRequestLobbyListNumericalFilter(const string& pchKeyToMatch, int nValueToMatch, const LobbyComparison& eComparisonType) | 1 flags | | 0x08 |
| void _AddRequestLobbyListNearValueFilter(long self, const string& pchKeyToMatch, int nValueToBeCloseTo) | PrivateStatic+1 flags | | 0x08 |
| void AddRequestLobbyListNearValueFilter(const string& pchKeyToMatch, int nValueToBeCloseTo) | 1 flags | | 0x08 |
| void _AddRequestLobbyListFilterSlotsAvailable(long self, int nSlotsAvailable) | PrivateStatic+1 flags | | 0x08 |
| void AddRequestLobbyListFilterSlotsAvailable(int nSlotsAvailable) | 1 flags | | 0x04 |
| void _AddRequestLobbyListDistanceFilter(long self, const LobbyDistanceFilter& eLobbyDistanceFilter) | PrivateStatic+1 flags | | 0x08 |
| void AddRequestLobbyListDistanceFilter(const LobbyDistanceFilter& eLobbyDistanceFilter) | 1 flags | | 0x04 |
| void _AddRequestLobbyListResultCountFilter(long self, int cMaxResults) | PrivateStatic+1 flags | | 0x08 |
| void AddRequestLobbyListResultCountFilter(int cMaxResults) | 1 flags | | 0x04 |
| void _AddRequestLobbyListCompatibleMembersFilter(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| void AddRequestLobbyListCompatibleMembersFilter(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| SteamId _GetLobbyByIndex(long self, int iLobby) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetLobbyByIndex(int iLobby) | 1 flags | | 0x08 |
| SteamAPICall_t _CreateLobby(long self, const LobbyType& eLobbyType, int cMaxMembers) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.LobbyCreated_t> CreateLobby(const LobbyType& eLobbyType, int cMaxMembers) | 1 flags | | 0x18 |
| SteamAPICall_t _JoinLobby(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.LobbyEnter_t> JoinLobby(const SteamId& steamIDLobby) | 1 flags | | 0x18 |
| void _LeaveLobby(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| void LeaveLobby(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| bool _InviteUserToLobby(long self, const SteamId& steamIDLobby, const SteamId& steamIDInvitee) | PrivateStatic+1 flags | | 0x08 |
| bool InviteUserToLobby(const SteamId& steamIDLobby, const SteamId& steamIDInvitee) | 1 flags | | 0x08 |
| int _GetNumLobbyMembers(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| int GetNumLobbyMembers(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| SteamId _GetLobbyMemberByIndex(long self, const SteamId& steamIDLobby, int iMember) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetLobbyMemberByIndex(const SteamId& steamIDLobby, int iMember) | 1 flags | | 0x08 |
| Utf8StringPointer _GetLobbyData(long self, const SteamId& steamIDLobby, const string& pchKey) | PrivateStatic+1 flags | | 0x08 |
| string GetLobbyData(const SteamId& steamIDLobby, const string& pchKey) | 1 flags | | 0x08 |
| bool _SetLobbyData(long self, const SteamId& steamIDLobby, const string& pchKey, const string& pchValue) | PrivateStatic+1 flags | | 0x08 |
| bool SetLobbyData(const SteamId& steamIDLobby, const string& pchKey, const string& pchValue) | 1 flags | | 0x08 |
| int _GetLobbyDataCount(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| int GetLobbyDataCount(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| bool _GetLobbyDataByIndex(long self, const SteamId& steamIDLobby, int iLobbyData, long pchKey, int cchKeyBufferSize, long pchValue, int cchValueBufferSize) | PrivateStatic+1 flags | | 0x08 |
| bool GetLobbyDataByIndex(const SteamId& steamIDLobby, int iLobbyData, ref string& pchKey, ref string& pchValue) | 1 flags | | 0x08 |
| bool _DeleteLobbyData(long self, const SteamId& steamIDLobby, const string& pchKey) | PrivateStatic+1 flags | | 0x08 |
| bool DeleteLobbyData(const SteamId& steamIDLobby, const string& pchKey) | 1 flags | | 0x08 |
| Utf8StringPointer _GetLobbyMemberData(long self, const SteamId& steamIDLobby, const SteamId& steamIDUser, const string& pchKey) | PrivateStatic+1 flags | | 0x08 |
| string GetLobbyMemberData(const SteamId& steamIDLobby, const SteamId& steamIDUser, const string& pchKey) | 1 flags | | 0x08 |
| void _SetLobbyMemberData(long self, const SteamId& steamIDLobby, const string& pchKey, const string& pchValue) | PrivateStatic+1 flags | | 0x08 |
| void SetLobbyMemberData(const SteamId& steamIDLobby, const string& pchKey, const string& pchValue) | 1 flags | | 0x08 |
| bool _SendLobbyChatMsg(long self, const SteamId& steamIDLobby, long pvMsgBody, int cubMsgBody) | PrivateStatic+1 flags | | 0x08 |
| bool SendLobbyChatMsg(const SteamId& steamIDLobby, long pvMsgBody, int cubMsgBody) | 1 flags | | 0x08 |
| int _GetLobbyChatEntry(long self, const SteamId& steamIDLobby, int iChatID, ref SteamId& pSteamIDUser, long pvData, int cubData, ref ChatEntryType& peChatEntryType) | PrivateStatic+1 flags | | 0x08 |
| int GetLobbyChatEntry(const SteamId& steamIDLobby, int iChatID, ref SteamId& pSteamIDUser, long pvData, int cubData, ref ChatEntryType& peChatEntryType) | 1 flags | | 0x08 |
| bool _RequestLobbyData(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| bool RequestLobbyData(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| void _SetLobbyGameServer(long self, const SteamId& steamIDLobby, uint unGameServerIP, ushort unGameServerPort, const SteamId& steamIDGameServer) | PrivateStatic+1 flags | | 0x08 |
| void SetLobbyGameServer(const SteamId& steamIDLobby, uint unGameServerIP, ushort unGameServerPort, const SteamId& steamIDGameServer) | 1 flags | | 0x08 |
| bool _GetLobbyGameServer(long self, const SteamId& steamIDLobby, ref uint& punGameServerIP, ref ushort& punGameServerPort, ref SteamId& psteamIDGameServer) | PrivateStatic+1 flags | | 0x08 |
| bool GetLobbyGameServer(const SteamId& steamIDLobby, ref uint& punGameServerIP, ref ushort& punGameServerPort, ref SteamId& psteamIDGameServer) | 1 flags | | 0x08 |
| bool _SetLobbyMemberLimit(long self, const SteamId& steamIDLobby, int cMaxMembers) | PrivateStatic+1 flags | | 0x08 |
| bool SetLobbyMemberLimit(const SteamId& steamIDLobby, int cMaxMembers) | 1 flags | | 0x08 |
| int _GetLobbyMemberLimit(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| int GetLobbyMemberLimit(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| bool _SetLobbyType(long self, const SteamId& steamIDLobby, const LobbyType& eLobbyType) | PrivateStatic+1 flags | | 0x08 |
| bool SetLobbyType(const SteamId& steamIDLobby, const LobbyType& eLobbyType) | 1 flags | | 0x08 |
| bool _SetLobbyJoinable(long self, const SteamId& steamIDLobby, bool bLobbyJoinable) | PrivateStatic+1 flags | | 0x08 |
| bool SetLobbyJoinable(const SteamId& steamIDLobby, bool bLobbyJoinable) | 1 flags | | 0x08 |
| SteamId _GetLobbyOwner(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetLobbyOwner(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| bool _SetLobbyOwner(long self, const SteamId& steamIDLobby, const SteamId& steamIDNewOwner) | PrivateStatic+1 flags | | 0x08 |
| bool SetLobbyOwner(const SteamId& steamIDLobby, const SteamId& steamIDNewOwner) | 1 flags | | 0x08 |
| bool _SetLinkedLobby(long self, const SteamId& steamIDLobby, const SteamId& steamIDLobbyDependent) | PrivateStatic+1 flags | | 0x08 |
| bool SetLinkedLobby(const SteamId& steamIDLobby, const SteamId& steamIDLobbyDependent) | 1 flags | | 0x08 |