| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamGameSearch_v001() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| GameSearchErrorCode_t _AddGameSearchParams(long self, const string& pchKeyToFind, const string& pchValuesToFind) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t AddGameSearchParams(const string& pchKeyToFind, const string& pchValuesToFind) | 1 flags | | 0x08 |
| GameSearchErrorCode_t _SearchForGameWithLobby(long self, const SteamId& steamIDLobby, int nPlayerMin, int nPlayerMax) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t SearchForGameWithLobby(const SteamId& steamIDLobby, int nPlayerMin, int nPlayerMax) | 1 flags | | 0x08 |
| GameSearchErrorCode_t _SearchForGameSolo(long self, int nPlayerMin, int nPlayerMax) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t SearchForGameSolo(int nPlayerMin, int nPlayerMax) | 1 flags | | 0x04 |
| GameSearchErrorCode_t _AcceptGame(long self) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t AcceptGame() | 1 flags | | 0x04 |
| GameSearchErrorCode_t _DeclineGame(long self) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t DeclineGame() | 1 flags | | 0x04 |
| GameSearchErrorCode_t _RetrieveConnectionDetails(long self, const SteamId& steamIDHost, long pchConnectionDetails, int cubConnectionDetails) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t RetrieveConnectionDetails(const SteamId& steamIDHost, ref string& pchConnectionDetails) | 1 flags | | 0x08 |
| GameSearchErrorCode_t _EndGameSearch(long self) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t EndGameSearch() | 1 flags | | 0x04 |
| GameSearchErrorCode_t _SetGameHostParams(long self, const string& pchKey, const string& pchValue) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t SetGameHostParams(const string& pchKey, const string& pchValue) | 1 flags | | 0x08 |
| GameSearchErrorCode_t _SetConnectionDetails(long self, const string& pchConnectionDetails, int cubConnectionDetails) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t SetConnectionDetails(const string& pchConnectionDetails, int cubConnectionDetails) | 1 flags | | 0x08 |
| GameSearchErrorCode_t _RequestPlayersForGame(long self, int nPlayerMin, int nPlayerMax, int nMaxTeamSize) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t RequestPlayersForGame(int nPlayerMin, int nPlayerMax, int nMaxTeamSize) | 1 flags | | 0x04 |
| GameSearchErrorCode_t _HostConfirmGameStart(long self, ulong ullUniqueGameID) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t HostConfirmGameStart(ulong ullUniqueGameID) | 1 flags | | 0x08 |
| GameSearchErrorCode_t _CancelRequestPlayersForGame(long self) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t CancelRequestPlayersForGame() | 1 flags | | 0x04 |
| GameSearchErrorCode_t _SubmitPlayerResult(long self, ulong ullUniqueGameID, const SteamId& steamIDPlayer, const PlayerResult_t& EPlayerResult) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t SubmitPlayerResult(ulong ullUniqueGameID, const SteamId& steamIDPlayer, const PlayerResult_t& EPlayerResult) | 1 flags | | 0x08 |
| GameSearchErrorCode_t _EndGame(long self, ulong ullUniqueGameID) | PrivateStatic+1 flags | | 0x08 |
| GameSearchErrorCode_t EndGame(ulong ullUniqueGameID) | 1 flags | | 0x08 |