| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamFriends_v017() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| Utf8StringPointer _GetPersonaName(long self) | PrivateStatic+1 flags | | 0x08 |
| string GetPersonaName() | 1 flags | | 0x08 |
| SteamAPICall_t _SetPersonaName(long self, const string& pchPersonaName) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.SetPersonaNameResponse_t> SetPersonaName(const string& pchPersonaName) | 1 flags | | 0x18 |
| FriendState _GetPersonaState(long self) | PrivateStatic+1 flags | | 0x08 |
| FriendState GetPersonaState() | 1 flags | | 0x04 |
| int _GetFriendCount(long self, int iFriendFlags) | PrivateStatic+1 flags | | 0x08 |
| int GetFriendCount(int iFriendFlags) | 1 flags | | 0x04 |
| SteamId _GetFriendByIndex(long self, int iFriend, int iFriendFlags) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetFriendByIndex(int iFriend, int iFriendFlags) | 1 flags | | 0x08 |
| Relationship _GetFriendRelationship(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| Relationship GetFriendRelationship(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| FriendState _GetFriendPersonaState(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| FriendState GetFriendPersonaState(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| Utf8StringPointer _GetFriendPersonaName(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| string GetFriendPersonaName(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| bool _GetFriendGamePlayed(long self, const SteamId& steamIDFriend, ref FriendGameInfo_t& pFriendGameInfo) | PrivateStatic+1 flags | | 0x18 |
| bool GetFriendGamePlayed(const SteamId& steamIDFriend, ref FriendGameInfo_t& pFriendGameInfo) | 1 flags | | 0x18 |
| Utf8StringPointer _GetFriendPersonaNameHistory(long self, const SteamId& steamIDFriend, int iPersonaName) | PrivateStatic+1 flags | | 0x08 |
| string GetFriendPersonaNameHistory(const SteamId& steamIDFriend, int iPersonaName) | 1 flags | | 0x08 |
| int _GetFriendSteamLevel(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| int GetFriendSteamLevel(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| Utf8StringPointer _GetPlayerNickname(long self, const SteamId& steamIDPlayer) | PrivateStatic+1 flags | | 0x08 |
| string GetPlayerNickname(const SteamId& steamIDPlayer) | 1 flags | | 0x08 |
| int _GetFriendsGroupCount(long self) | PrivateStatic+1 flags | | 0x08 |
| int GetFriendsGroupCount() | 1 flags | | 0x04 |
| FriendsGroupID_t _GetFriendsGroupIDByIndex(long self, int iFG) | PrivateStatic+1 flags | | 0x08 |
| FriendsGroupID_t GetFriendsGroupIDByIndex(int iFG) | 1 flags | | 0x04 |
| Utf8StringPointer _GetFriendsGroupName(long self, const FriendsGroupID_t& friendsGroupID) | PrivateStatic+1 flags | | 0x08 |
| string GetFriendsGroupName(const FriendsGroupID_t& friendsGroupID) | 1 flags | | 0x08 |
| int _GetFriendsGroupMembersCount(long self, const FriendsGroupID_t& friendsGroupID) | PrivateStatic+1 flags | | 0x08 |
| int GetFriendsGroupMembersCount(const FriendsGroupID_t& friendsGroupID) | 1 flags | | 0x04 |
| void _GetFriendsGroupMembersList(long self, const FriendsGroupID_t& friendsGroupID, const SteamId[]& pOutSteamIDMembers, int nMembersCount) | PrivateStatic+1 flags | | 0x08 |
| void GetFriendsGroupMembersList(const FriendsGroupID_t& friendsGroupID, const SteamId[]& pOutSteamIDMembers, int nMembersCount) | 1 flags | | 0x08 |
| bool _HasFriend(long self, const SteamId& steamIDFriend, int iFriendFlags) | PrivateStatic+1 flags | | 0x08 |
| bool HasFriend(const SteamId& steamIDFriend, int iFriendFlags) | 1 flags | | 0x08 |
| int _GetClanCount(long self) | PrivateStatic+1 flags | | 0x08 |
| int GetClanCount() | 1 flags | | 0x04 |
| SteamId _GetClanByIndex(long self, int iClan) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetClanByIndex(int iClan) | 1 flags | | 0x08 |
| Utf8StringPointer _GetClanName(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| string GetClanName(const SteamId& steamIDClan) | 1 flags | | 0x08 |
| Utf8StringPointer _GetClanTag(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| string GetClanTag(const SteamId& steamIDClan) | 1 flags | | 0x08 |
| bool _GetClanActivityCounts(long self, const SteamId& steamIDClan, ref int& pnOnline, ref int& pnInGame, ref int& pnChatting) | PrivateStatic+1 flags | | 0x08 |
| bool GetClanActivityCounts(const SteamId& steamIDClan, ref int& pnOnline, ref int& pnInGame, ref int& pnChatting) | 1 flags | | 0x08 |
| SteamAPICall_t _DownloadClanActivityCounts(long self, const SteamId[]& psteamIDClans, int cClansToRequest) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.DownloadClanActivityCountsResult_t> DownloadClanActivityCounts(const SteamId[]& psteamIDClans, int cClansToRequest) | 1 flags | | 0x18 |
| int _GetFriendCountFromSource(long self, const SteamId& steamIDSource) | PrivateStatic+1 flags | | 0x08 |
| int GetFriendCountFromSource(const SteamId& steamIDSource) | 1 flags | | 0x08 |
| SteamId _GetFriendFromSourceByIndex(long self, const SteamId& steamIDSource, int iFriend) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetFriendFromSourceByIndex(const SteamId& steamIDSource, int iFriend) | 1 flags | | 0x08 |
| bool _IsUserInSource(long self, const SteamId& steamIDUser, const SteamId& steamIDSource) | PrivateStatic+1 flags | | 0x08 |
| bool IsUserInSource(const SteamId& steamIDUser, const SteamId& steamIDSource) | 1 flags | | 0x08 |
| void _SetInGameVoiceSpeaking(long self, const SteamId& steamIDUser, bool bSpeaking) | PrivateStatic+1 flags | | 0x08 |
| void SetInGameVoiceSpeaking(const SteamId& steamIDUser, bool bSpeaking) | 1 flags | | 0x08 |
| void _ActivateGameOverlay(long self, const string& pchDialog) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlay(const string& pchDialog) | 1 flags | | 0x08 |
| void _ActivateGameOverlayToUser(long self, const string& pchDialog, const SteamId& steamID) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlayToUser(const string& pchDialog, const SteamId& steamID) | 1 flags | | 0x08 |
| void _ActivateGameOverlayToWebPage(long self, const string& pchURL, const ActivateGameOverlayToWebPageMode& eMode) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlayToWebPage(const string& pchURL, const ActivateGameOverlayToWebPageMode& eMode) | 1 flags | | 0x08 |
| void _ActivateGameOverlayToStore(long self, const AppId& nAppID, const OverlayToStoreFlag& eFlag) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlayToStore(const AppId& nAppID, const OverlayToStoreFlag& eFlag) | 1 flags | | 0x04 |
| void _SetPlayedWith(long self, const SteamId& steamIDUserPlayedWith) | PrivateStatic+1 flags | | 0x08 |
| void SetPlayedWith(const SteamId& steamIDUserPlayedWith) | 1 flags | | 0x08 |
| void _ActivateGameOverlayInviteDialog(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlayInviteDialog(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| int _GetSmallFriendAvatar(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| int GetSmallFriendAvatar(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| int _GetMediumFriendAvatar(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| int GetMediumFriendAvatar(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| int _GetLargeFriendAvatar(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| int GetLargeFriendAvatar(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| bool _RequestUserInformation(long self, const SteamId& steamIDUser, bool bRequireNameOnly) | PrivateStatic+1 flags | | 0x08 |
| bool RequestUserInformation(const SteamId& steamIDUser, bool bRequireNameOnly) | 1 flags | | 0x08 |
| SteamAPICall_t _RequestClanOfficerList(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.ClanOfficerListResponse_t> RequestClanOfficerList(const SteamId& steamIDClan) | 1 flags | | 0x18 |
| SteamId _GetClanOwner(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetClanOwner(const SteamId& steamIDClan) | 1 flags | | 0x08 |
| int _GetClanOfficerCount(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| int GetClanOfficerCount(const SteamId& steamIDClan) | 1 flags | | 0x08 |
| SteamId _GetClanOfficerByIndex(long self, const SteamId& steamIDClan, int iOfficer) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetClanOfficerByIndex(const SteamId& steamIDClan, int iOfficer) | 1 flags | | 0x08 |
| uint _GetUserRestrictions(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetUserRestrictions() | 1 flags | | 0x04 |
| bool _SetRichPresence(long self, const string& pchKey, const string& pchValue) | PrivateStatic+1 flags | | 0x08 |
| bool SetRichPresence(const string& pchKey, const string& pchValue) | 1 flags | | 0x08 |
| void _ClearRichPresence(long self) | PrivateStatic+1 flags | | 0x08 |
| void ClearRichPresence() | 1 flags | | 0x00 |
| Utf8StringPointer _GetFriendRichPresence(long self, const SteamId& steamIDFriend, const string& pchKey) | PrivateStatic+1 flags | | 0x08 |
| string GetFriendRichPresence(const SteamId& steamIDFriend, const string& pchKey) | 1 flags | | 0x08 |
| int _GetFriendRichPresenceKeyCount(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| int GetFriendRichPresenceKeyCount(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| Utf8StringPointer _GetFriendRichPresenceKeyByIndex(long self, const SteamId& steamIDFriend, int iKey) | PrivateStatic+1 flags | | 0x08 |
| string GetFriendRichPresenceKeyByIndex(const SteamId& steamIDFriend, int iKey) | 1 flags | | 0x08 |
| void _RequestFriendRichPresence(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| void RequestFriendRichPresence(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| bool _InviteUserToGame(long self, const SteamId& steamIDFriend, const string& pchConnectString) | PrivateStatic+1 flags | | 0x08 |
| bool InviteUserToGame(const SteamId& steamIDFriend, const string& pchConnectString) | 1 flags | | 0x08 |
| int _GetCoplayFriendCount(long self) | PrivateStatic+1 flags | | 0x08 |
| int GetCoplayFriendCount() | 1 flags | | 0x04 |
| SteamId _GetCoplayFriend(long self, int iCoplayFriend) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetCoplayFriend(int iCoplayFriend) | 1 flags | | 0x08 |
| int _GetFriendCoplayTime(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| int GetFriendCoplayTime(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| AppId _GetFriendCoplayGame(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| AppId GetFriendCoplayGame(const SteamId& steamIDFriend) | 1 flags | | 0x08 |
| SteamAPICall_t _JoinClanChatRoom(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.JoinClanChatRoomCompletionResult_t> JoinClanChatRoom(const SteamId& steamIDClan) | 1 flags | | 0x18 |
| bool _LeaveClanChatRoom(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| bool LeaveClanChatRoom(const SteamId& steamIDClan) | 1 flags | | 0x08 |
| int _GetClanChatMemberCount(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| int GetClanChatMemberCount(const SteamId& steamIDClan) | 1 flags | | 0x08 |
| SteamId _GetChatMemberByIndex(long self, const SteamId& steamIDClan, int iUser) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetChatMemberByIndex(const SteamId& steamIDClan, int iUser) | 1 flags | | 0x08 |
| bool _SendClanChatMessage(long self, const SteamId& steamIDClanChat, const string& pchText) | PrivateStatic+1 flags | | 0x08 |
| bool SendClanChatMessage(const SteamId& steamIDClanChat, const string& pchText) | 1 flags | | 0x08 |
| int _GetClanChatMessage(long self, const SteamId& steamIDClanChat, int iMessage, long prgchText, int cchTextMax, ref ChatEntryType& peChatEntryType, ref SteamId& psteamidChatter) | PrivateStatic+1 flags | | 0x08 |
| int GetClanChatMessage(const SteamId& steamIDClanChat, int iMessage, long prgchText, int cchTextMax, ref ChatEntryType& peChatEntryType, ref SteamId& psteamidChatter) | 1 flags | | 0x08 |
| bool _IsClanChatAdmin(long self, const SteamId& steamIDClanChat, const SteamId& steamIDUser) | PrivateStatic+1 flags | | 0x08 |
| bool IsClanChatAdmin(const SteamId& steamIDClanChat, const SteamId& steamIDUser) | 1 flags | | 0x08 |
| bool _IsClanChatWindowOpenInSteam(long self, const SteamId& steamIDClanChat) | PrivateStatic+1 flags | | 0x08 |
| bool IsClanChatWindowOpenInSteam(const SteamId& steamIDClanChat) | 1 flags | | 0x08 |
| bool _OpenClanChatWindowInSteam(long self, const SteamId& steamIDClanChat) | PrivateStatic+1 flags | | 0x08 |
| bool OpenClanChatWindowInSteam(const SteamId& steamIDClanChat) | 1 flags | | 0x08 |
| bool _CloseClanChatWindowInSteam(long self, const SteamId& steamIDClanChat) | PrivateStatic+1 flags | | 0x08 |
| bool CloseClanChatWindowInSteam(const SteamId& steamIDClanChat) | 1 flags | | 0x08 |
| bool _SetListenForFriendsMessages(long self, bool bInterceptEnabled) | PrivateStatic+1 flags | | 0x08 |
| bool SetListenForFriendsMessages(bool bInterceptEnabled) | 1 flags | | 0x01 |
| bool _ReplyToFriendMessage(long self, const SteamId& steamIDFriend, const string& pchMsgToSend) | PrivateStatic+1 flags | | 0x08 |
| bool ReplyToFriendMessage(const SteamId& steamIDFriend, const string& pchMsgToSend) | 1 flags | | 0x08 |
| int _GetFriendMessage(long self, const SteamId& steamIDFriend, int iMessageID, long pvData, int cubData, ref ChatEntryType& peChatEntryType) | PrivateStatic+1 flags | | 0x08 |
| int GetFriendMessage(const SteamId& steamIDFriend, int iMessageID, long pvData, int cubData, ref ChatEntryType& peChatEntryType) | 1 flags | | 0x08 |
| SteamAPICall_t _GetFollowerCount(long self, const SteamId& steamID) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.FriendsGetFollowerCount_t> GetFollowerCount(const SteamId& steamID) | 1 flags | | 0x18 |
| SteamAPICall_t _IsFollowing(long self, const SteamId& steamID) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.FriendsIsFollowing_t> IsFollowing(const SteamId& steamID) | 1 flags | | 0x18 |
| SteamAPICall_t _EnumerateFollowingList(long self, uint unStartIndex) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.FriendsEnumerateFollowingList_t> EnumerateFollowingList(uint unStartIndex) | 1 flags | | 0x18 |
| bool _IsClanPublic(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| bool IsClanPublic(const SteamId& steamIDClan) | 1 flags | | 0x08 |
| bool _IsClanOfficialGameGroup(long self, const SteamId& steamIDClan) | PrivateStatic+1 flags | | 0x08 |
| bool IsClanOfficialGameGroup(const SteamId& steamIDClan) | 1 flags | | 0x08 |
| int _GetNumChatsWithUnreadPriorityMessages(long self) | PrivateStatic+1 flags | | 0x08 |
| int GetNumChatsWithUnreadPriorityMessages() | 1 flags | | 0x04 |
| void _ActivateGameOverlayRemotePlayTogetherInviteDialog(long self, const SteamId& steamIDLobby) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlayRemotePlayTogetherInviteDialog(const SteamId& steamIDLobby) | 1 flags | | 0x08 |
| bool _RegisterProtocolInOverlayBrowser(long self, const string& pchProtocol) | PrivateStatic+1 flags | | 0x08 |
| bool RegisterProtocolInOverlayBrowser(const string& pchProtocol) | 1 flags | | 0x08 |
| void _ActivateGameOverlayInviteDialogConnectString(long self, const string& pchConnectString) | PrivateStatic+1 flags | | 0x08 |
| void ActivateGameOverlayInviteDialogConnectString(const string& pchConnectString) | 1 flags | | 0x08 |
| SteamAPICall_t _RequestEquippedProfileItems(long self, const SteamId& steamID) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.EquippedProfileItems_t> RequestEquippedProfileItems(const SteamId& steamID) | 1 flags | | 0x18 |
| bool _BHasEquippedProfileItem(long self, const SteamId& steamID, const CommunityProfileItemType& itemType) | PrivateStatic+1 flags | | 0x08 |
| bool BHasEquippedProfileItem(const SteamId& steamID, const CommunityProfileItemType& itemType) | 1 flags | | 0x08 |
| Utf8StringPointer _GetProfileItemPropertyString(long self, const SteamId& steamID, const CommunityProfileItemType& itemType, const CommunityProfileItemProperty& prop) | PrivateStatic+1 flags | | 0x08 |
| string GetProfileItemPropertyString(const SteamId& steamID, const CommunityProfileItemType& itemType, const CommunityProfileItemProperty& prop) | 1 flags | | 0x08 |
| uint _GetProfileItemPropertyUint(long self, const SteamId& steamID, const CommunityProfileItemType& itemType, const CommunityProfileItemProperty& prop) | PrivateStatic+1 flags | | 0x08 |
| uint GetProfileItemPropertyUint(const SteamId& steamID, const CommunityProfileItemType& itemType, const CommunityProfileItemProperty& prop) | 1 flags | | 0x08 |