| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamAppList_v001() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| uint _GetNumInstalledApps(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetNumInstalledApps() | 1 flags | | 0x04 |
| uint _GetInstalledApps(long self, const AppId[]& pvecAppID, uint unMaxAppIDs) | PrivateStatic+1 flags | | 0x08 |
| uint GetInstalledApps(const AppId[]& pvecAppID, uint unMaxAppIDs) | 1 flags | | 0x08 |
| int _GetAppName(long self, const AppId& nAppID, long pchName, int cchNameMax) | PrivateStatic+1 flags | | 0x08 |
| int GetAppName(const AppId& nAppID, ref string& pchName) | 1 flags | | 0x08 |
| int _GetAppInstallDir(long self, const AppId& nAppID, long pchDirectory, int cchNameMax) | PrivateStatic+1 flags | | 0x08 |
| int GetAppInstallDir(const AppId& nAppID, ref string& pchDirectory) | 1 flags | | 0x08 |
| int _GetAppBuildId(long self, const AppId& nAppID) | PrivateStatic+1 flags | | 0x08 |
| int GetAppBuildId(const AppId& nAppID) | 1 flags | | 0x04 |