Zdexby TheHolyOneZ
49,743 classes
Class

AtlasRegion[]

: Array : Object
Spine.AtlasRegion[], spine-csharp 0x0020 (32 B) inherited 0x0020 spine-csharp.dll
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 49

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , AtlasRegion )Public—0x08
ref AtlasRegion Address(int )Public—0x08
AtlasRegion Get(int )Public—0x08
void System.Collections.Generic.IList`1.Insert(int index, AtlasRegion item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(AtlasRegion item)1 flags0x08
AtlasRegion System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, AtlasRegion item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(AtlasRegion item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(AtlasRegion item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(AtlasRegion item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const AtlasRegion[]& array, int arrayIndex)1 flags0x08
IEnumerator<Spine.AtlasRegion> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
AtlasRegion System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, TextureRegion item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(TextureRegion item)1 flags0x08
TextureRegion System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, TextureRegion item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(TextureRegion item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(TextureRegion item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(TextureRegion item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const TextureRegion[]& array, int arrayIndex)1 flags0x08
IEnumerator<Spine.TextureRegion> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
TextureRegion System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04
void System.Collections.Generic.IList`1.Insert(int index, object item)1 flags0x08
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(object item)1 flags0x08
object System.Collections.Generic.IList`1.get_Item(int index)1 flags0x08
void System.Collections.Generic.IList`1.set_Item(int index, object item)1 flags0x08
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Remove(object item)1 flags0x08
bool System.Collections.Generic.ICollection`1.Contains(object item)1 flags0x08
void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex)1 flags0x08
IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
object System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x08
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04