| void .ctor(SentryUnityOptions sentryOptions) | Public+1 flags | | 0x08 |
| SentryEvent Process(SentryEvent event) | PublicFinal+2 flags | | 0x08 |
| SentryEvent Process(SentryEvent event, SentryHint hint) | PublicFinal+2 flags | | 0x08 |
| byte[] CaptureViewHierarchy() | 1 flags | | 0x08 |
| ViewHierarchy CreateViewHierarchy(int maxRootGameObjectCount, int maxChildCount, int maxDepth) | 1 flags | | 0x08 |
| void CreateNode(int remainingDepth, int maxChildCount, ViewHierarchyNode parentNode, Transform transform) | 1 flags | | 0x08 |