| void WriteScope(const string& AppStartTime, const string& AppBuildType, const string& OperatingSystemRawDescription, const Nullable<System.Int32>& DeviceProcessorCount, const string& DeviceCpuDescription, const string& DeviceTimezone, const Nullable<System.Boolean>& DeviceSupportsVibration, const string& DeviceName, const Nullable<System.Boolean>& DeviceSimulator, const string& DeviceDeviceUniqueIdentifier, const string& DeviceDeviceType, const string& DeviceModel, const Nullable<System.Int64>& DeviceMemorySize, const Nullable<System.Int32>& GpuId, const string& GpuName, const string& GpuVendorName, const Nullable<System.Int32>& GpuMemorySize, const string& GpuNpotSupport, const string& GpuVersion, const string& GpuApiType, const Nullable<System.Int32>& GpuMaxTextureSize, const Nullable<System.Boolean>& GpuSupportsDrawCallInstancing, const Nullable<System.Boolean>& GpuSupportsRayTracing, const Nullable<System.Boolean>& GpuSupportsComputeShaders, const Nullable<System.Boolean>& GpuSupportsGeometryShaders, const string& GpuVendorId, const Nullable<System.Boolean>& GpuMultiThreadedRendering, const string& GpuGraphicsShaderLevel, const string& UnityEditorVersion, const string& UnityInstallMode, const string& UnityTargetFrameRate, const string& UnityCopyTextureSupport, const string& UnityRenderingThreadingMode) | 4 flags | — | 0x10 |