0x00x0028
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | mParticleSystems | DataArray<Reloaded.Gameplay.TodParticleSystem> | Public | — | |
| 0x08 | mEmitters | DataArray<Reloaded.Gameplay.TodParticleEmitter> | Public | — | |
| 0x08 | mParticles | DataArray<Reloaded.Gameplay.TodParticle> | Public | — |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | 0x00 | |
| void Finalize() | 2 flags | 0x00 | |
| void InitializeHolder() | Public | 0x00 | |
| void DisposeHolder() | Public | 0x00 | |
| TodParticleSystem AllocParticleSystemFromDef(float theX, float theY, int theRenderOrder, TodParticleDefinition theDefinition, const ParticleEffect& theParticleEffect) | Public | 0x08 | |
| TodParticleSystem AllocParticleSystem(float theX, float theY, int aRenderOrder, const ParticleEffect& theEffect) | Public | 0x08 | |
| bool IsOverLoaded() | Public | 0x01 |