| bool get_Preloaded() | Public+1 flags | | 0x01 |
| void .ctor(GameplayActivity app, Board board) | Public+1 flags | | 0x08 |
| void Finalize() | 2 flags | | 0x00 |
| void StartLevelIntro() | Public | | 0x00 |
| void SetupReadySetPlantTime() | Public | | 0x00 |
| void CancelIntro() | Public | | 0x00 |
| void Update() | Public | | 0x00 |
| void AnimateBoard() | Public | | 0x00 |
| void StartSeedChooser() | Public | | 0x00 |
| void EndSeedChooser() | Public | | 0x00 |
| int CalcPosition(int theTimeStart, int theTimeEnd, int thePositionStart, int thePositionEnd) | Public | | 0x04 |
| void PlaceStreetZombies() | Public | | 0x00 |
| void AddGraveStoneParticles() | Public | | 0x00 |
| void PlaceAZombie(const ZombieType& theZombieType, int theGridX, int theGridY) | Public | | 0x04 |
| bool CanZombieGoInGridSpot(const ZombieType& theZombieType, int theGridX, int theGridY, const bool[]& theZombieGrid) | Public | | 0x08 |
| bool IsSurvivalRepick() | Public | | 0x01 |
| bool IsAfterSeedChooser() | Public | | 0x01 |
| void AddFlowerPots() | Public | | 0x00 |
| void UpdateZombiesWon() | Public | | 0x00 |
| void StartZombiesWon() | Public | | 0x00 |
| void StartZombiesLost(const string& aGameOverMsg) | Public | | 0x08 |
| bool ShowZombieWalking() | Public | | 0x01 |
| bool IsCutSceneOver() | Public | | 0x01 |
| void ZombieWonClick() | Public | | 0x00 |
| void MouseDown(int x, int y) | Public | | 0x04 |
| void KeyDown(const KeyCode& theKey) | Public | | 0x04 |
| void AdvanceCrazyDaveDialog(bool theJustSkipping) | Public | | 0x01 |
| void ShowShovel() | Public | | 0x00 |
| bool CanGetPacketUpgrade() | Public | | 0x01 |
| void FindPlaceForStreetZombies(const ZombieType& theZombieType, const bool[]& theZombieGrid, ref int& thePosX, ref int& thePosY) | Public | | 0x08 |
| void FindAndPlaceZombie(const ZombieType& theZombieType, const bool[]& theZombieGrid) | Public | | 0x08 |
| bool Is2x2Zombie(const ZombieType& theZombieType) | Public | | 0x04 |
| void PreloadResources() | Public | | 0x00 |
| bool IsBeforePreloading() | Public | | 0x01 |
| bool IsShowingCrazyDave() | Public | | 0x01 |
| bool IsNonScrollingCutscene() | Public | | 0x01 |
| bool IsNonStandardBoard() | Public | | 0x01 |
| bool IsScrolledLeftAtStart() | Public | | 0x01 |
| bool IsInShovelTutorial() | Public | | 0x01 |
| void PlaceLawnItems() | Public | | 0x00 |
| bool CanGetSecondPacketUpgrade() | Public | | 0x01 |
| int ParseTalkTimeFromMessage() | Public | | 0x04 |
| int ParseDelayTimeFromMessage() | Public | | 0x04 |
| void UpdateUpsell() | Public | | 0x00 |
| void ClearUpsellBoard() | Public | | 0x00 |
| void AddUpsellZombie(const ZombieType& theZombieType, int theGridX, int theGridY) | Public | | 0x04 |
| void LoadIntroBoard() | Public | | 0x00 |
| void LoadUpsellBoardPool() | Public | | 0x00 |
| void LoadUpsellBoardFog() | Public | | 0x00 |
| void LoadUpsellChallengeScreen() | Public | | 0x00 |
| void LoadUpsellBoardRoof() | Public | | 0x00 |
| bool ShouldRunUpsellBoard() | Public | | 0x01 |
| void DrawUpsell() | Public | | 0x00 |
| void DrawIntro() | Public | | 0x00 |
| void UpdateIntro() | Public | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| void <UpdateZombiesWon>b__89_0() | Private | | 0x00 |
| void <UpdateZombiesWon>b__89_1() | Private | | 0x00 |
| void <StartZombiesLost>b__91_0() | Private | | 0x00 |
| void <StartZombiesLost>b__91_1() | Private | | 0x00 |