Zdexby TheHolyOneZ
49,743 classes
Class

WritingPrimitives

: Object
Google.Protobuf.WritingPrimitives, Google.Protobuf 0x0010 (16 B) inherited 0x0010 Google.Protobuf.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08Utf8EncodingEncodingStatic+2 flags—

Functions 45

SignatureFlagsNativeParams
void WriteDouble(ref Span<System.Byte>& buffer, ref WriterInternalState& state, double value)PublicStatic0x18
void WriteFloat(ref Span<System.Byte>& buffer, ref WriterInternalState& state, float value)PublicStatic0x18
void WriteFloatSlowPath(ref Span<System.Byte>& buffer, ref WriterInternalState& state, float value)PrivateStatic0x18
void WriteUInt64(ref Span<System.Byte>& buffer, ref WriterInternalState& state, ulong value)PublicStatic0x18
void WriteInt64(ref Span<System.Byte>& buffer, ref WriterInternalState& state, long value)PublicStatic0x18
void WriteInt32(ref Span<System.Byte>& buffer, ref WriterInternalState& state, int value)PublicStatic0x18
void WriteFixed64(ref Span<System.Byte>& buffer, ref WriterInternalState& state, ulong value)PublicStatic0x18
void WriteFixed32(ref Span<System.Byte>& buffer, ref WriterInternalState& state, uint value)PublicStatic0x18
void WriteBool(ref Span<System.Byte>& buffer, ref WriterInternalState& state, bool value)PublicStatic0x18
void WriteString(ref Span<System.Byte>& buffer, ref WriterInternalState& state, const string& value)PublicStatic0x18
void WriteAsciiStringToBuffer(const Span<System.Byte>& buffer, ref WriterInternalState& state, const string& value, int length)PrivateStatic0x18
void NarrowFourUtf16CharsToAsciiAndWriteToBuffer(ref byte& outputBuffer, ulong value)PrivateStatic0x08
int WriteStringToBuffer(const Span<System.Byte>& buffer, ref WriterInternalState& state, const string& value)PrivateStatic0x18
void WriteBytes(ref Span<System.Byte>& buffer, ref WriterInternalState& state, ByteString value)PublicStatic0x18
void WriteUInt32(ref Span<System.Byte>& buffer, ref WriterInternalState& state, uint value)PublicStatic0x18
void WriteEnum(ref Span<System.Byte>& buffer, ref WriterInternalState& state, int value)PublicStatic0x18
void WriteSFixed32(ref Span<System.Byte>& buffer, ref WriterInternalState& state, int value)PublicStatic0x18
void WriteSFixed64(ref Span<System.Byte>& buffer, ref WriterInternalState& state, long value)PublicStatic0x18
void WriteSInt32(ref Span<System.Byte>& buffer, ref WriterInternalState& state, int value)PublicStatic0x18
void WriteSInt64(ref Span<System.Byte>& buffer, ref WriterInternalState& state, long value)PublicStatic0x18
void WriteLength(ref Span<System.Byte>& buffer, ref WriterInternalState& state, int length)PublicStatic0x18
void WriteRawVarint32(ref Span<System.Byte>& buffer, ref WriterInternalState& state, uint value)PublicStatic0x18
void WriteRawVarint64(ref Span<System.Byte>& buffer, ref WriterInternalState& state, ulong value)PublicStatic0x18
void WriteRawLittleEndian32(ref Span<System.Byte>& buffer, ref WriterInternalState& state, uint value)PublicStatic0x18
void WriteRawLittleEndian32SlowPath(ref Span<System.Byte>& buffer, ref WriterInternalState& state, uint value)PrivateStatic0x18
void WriteRawLittleEndian64(ref Span<System.Byte>& buffer, ref WriterInternalState& state, ulong value)PublicStatic0x18
void WriteRawLittleEndian64SlowPath(ref Span<System.Byte>& buffer, ref WriterInternalState& state, ulong value)PublicStatic0x18
void WriteRawByte(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte value)PrivateStatic0x18
void WriteRawBytes(ref Span<System.Byte>& buffer, ref WriterInternalState& state, const byte[]& value)PublicStatic0x18
void WriteRawBytes(ref Span<System.Byte>& buffer, ref WriterInternalState& state, const byte[]& value, int offset, int length)PublicStatic0x18
void WriteRawBytes(ref Span<System.Byte>& buffer, ref WriterInternalState& state, const ReadOnlySpan<System.Byte>& value)PublicStatic0x18
void WriteTag(ref Span<System.Byte>& buffer, ref WriterInternalState& state, int fieldNumber, const WireType& type)PublicStatic0x18
void WriteTag(ref Span<System.Byte>& buffer, ref WriterInternalState& state, uint tag)PublicStatic0x18
void WriteRawTag(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte b1)PublicStatic0x18
void WriteRawTag(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte b1, byte b2)PublicStatic0x18
void WriteRawTagSlowPath(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte b1, byte b2)PrivateStatic0x18
void WriteRawTag(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte b1, byte b2, byte b3)PublicStatic0x18
void WriteRawTagSlowPath(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte b1, byte b2, byte b3)PrivateStatic0x18
void WriteRawTag(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte b1, byte b2, byte b3, byte b4)PublicStatic0x18
void WriteRawTagSlowPath(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte b1, byte b2, byte b3, byte b4)PrivateStatic0x18
void WriteRawTag(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte b1, byte b2, byte b3, byte b4, byte b5)PublicStatic0x18
void WriteRawTagSlowPath(ref Span<System.Byte>& buffer, ref WriterInternalState& state, byte b1, byte b2, byte b3, byte b4, byte b5)PrivateStatic0x18
uint EncodeZigZag32(int n)PublicStatic0x04
ulong EncodeZigZag64(long n)PublicStatic0x08
void .cctor()PrivateStatic+1 flags0x00